So the recent meme had me do some digging. DA:I was budgeted to cost around $150-200 million in production and marketing costs but sold over 12 million units. Now, granted, DA: V has only been out a month in comparison it at the HIGHEST estimate has sold under 800k with the median estimate at about ~600k. All estimates say median $35 million GROSS revenue. Now if we were to even go crazy and say the production/ marketing cost was the same as DA:I, it would take sales to quadruple/quintuple at CURRENT PRICE just to break even. If this game doesn’t kill BioWare then we truly have a captured market being propped up by funny money, this is a Disney Marvels level fuck up.
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (30)
sorted by:
Ignoring the red flags the game just looked boring. No flair to it, felt slow also. Not something you'd want from your marketing to leave an impression like that.
Been the story for Pillars of Eternity since the series' inception. That alone was my reason for writing off Avowed.
It looks like a boring action adventure game but the story is what makes or breaks an Obsidian RPG.
The reason they don't show more is either the story is boring or is woke.