So the recent meme had me do some digging. DA:I was budgeted to cost around $150-200 million in production and marketing costs but sold over 12 million units. Now, granted, DA: V has only been out a month in comparison it at the HIGHEST estimate has sold under 800k with the median estimate at about ~600k. All estimates say median $35 million GROSS revenue. Now if we were to even go crazy and say the production/ marketing cost was the same as DA:I, it would take sales to quadruple/quintuple at CURRENT PRICE just to break even. If this game doesn’t kill BioWare then we truly have a captured market being propped up by funny money, this is a Disney Marvels level fuck up.
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On a somewhat related note.
Obsidian delayed their new RPG Avowed. It has a lot of red flags but nothing specific about being woke:
Black female companion (in lore accurate rather then LA diversity in Medieval European setting)
Female furry character (lore accurate since POE)
No white human character
The game was presented by a dude and a white woman with nose ring and ugly haircut.
There is a possibility that they delayed the game because they want to do some last minute changes to remove woke stuff after seeing DA: Failguard
Another red flag was the game had conspicuously black voice actors.
Don't forget the sheer amount of purple in the visuals.
Is not just the purple, the graphics are to clean. It looks off
Ignoring the red flags the game just looked boring. No flair to it, felt slow also. Not something you'd want from your marketing to leave an impression like that.
Been the story for Pillars of Eternity since the series' inception. That alone was my reason for writing off Avowed.
It looks like a boring action adventure game but the story is what makes or breaks an Obsidian RPG.
The reason they don't show more is either the story is boring or is woke.