"they specifically wanted to work with us as a woman-owned, queer- and POC-driven engineering firm"
(www.entropicengineering.com)
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Let me guess ; a bunch of White nerds hired on merit would have done the prototype in 3 weeks.
Clearly something is missing from this story. Something that would explain why the Didn't Earn It were dumped.
Probably why games take like 10 years to make now.. 3x the staff and 3x the time lol.
Games used to be a mostly passion project by a bunch of nerdy white guys with a dream.
Now its an office job, where 95% of every shift is spent looking at Imgur memes and slacking off while racking up on seminars.
you're missing meeeeeetings.
hated by anyone who contributes any code
There are many small independent studios making good games in a reasonable amount of time, at a relatively low price ( $5 - $40 ).
It's the big studios infested with D.E.I. that are collapsing under their own dead weight.
Far more effort spent on graphics, monetization, and marketing than on making quality gameplay in the major leagues.
It's a recurring pattern that the only thing working flawlessly at launch in AAA slop is the in-game store.
Helldivers 2 took what, 8 years? And it was a broken dogshit mess on release, entirely because they had to make the game online only to protect freemium mtx currency in a paid game.
It's all cancer in the big leagues.
It was a Raspberry Pi running a GameBoy emulator and a NFC for being a badge.
Why this simple request was a problem remains a mystery....
You could prototype in a few weeks, but getting thousands of them is still a big job. DEFCON should have trusted someone who, like, knows how to do that.
The DEI team had outsourced the manufacturing to Vietnam anyway.