It never made any sense at all for game dev studios to be located in SanFran. GameDev is not known for high salary positions, and then you sit your offices in the highest/second-highest rent place in the US?
There are a lot of super inconvenient things about SF and the bay area. yet people still commute t hours and live there. I think it was just a density of talent that California had bred which is now leaving. But yeah the rent goes up every year, and conditions get worse, and makes it less and less feasible for them to center the culture there.
True but I met a guy over a decade ago who had offices in San Fran and outsourced all his coding to the Philippines and made a mighty packet from it.
It was only a matter of time before that would find its way into every aspect of computer programming.
Code doesn't have a gender or a race, it works or it doesn't.
It certainly doesn't need a humanities degree and to tell everyone who came before it that they are scum.
Someone working for 1/10 of the wage in a part of the world where that's a great wage will work twice as hard to stop it going to their neighbour.
San Fran have always been making themselves feel like they are the top of the ivory tower without realising that they have always been the oppressors or people with skills, but no ability to show it.
Third World programmers will certainly change the attitudes in San Fran and across the programming world and we shouldn't ever let them forget it.
When they said "Build your own Twitter" they didn't realise that they weren't the ones who built the one they were using and they'll all be against the next big thing but what are they going to do about it, moan on Mastodon?
third world programmers are mostly retarded, even the "good ones". any game studio that chooses Jar Punjab and Miguel from Brazil over any European country (even the cheap ones) is going to find out really rapidly that it's much cheaper to pay one guy to do it right over a month instead of 10 guys to each fuck it up over a year.
the only reason the outsourcing industry is this large is because most software jobs are copy/paste idiocies to make yet another checkout page on a website, and Rakesh can handle that just fine. any game they lay their hands on goes to shit, though.
Good programmers don't work for game devs and those who do have shown that they don't know what they are doing these days.
The minute you think a 150 Gig game with 3 hours of gameplay is good programming is the minute you have shown that you don't know squat about programming.
Even today on Reddit some "Game developer" was talking about how they are (Dreaming of no doubt) putting a limit on their cutscenes which denies streamers from talking over them. An they were laughing about it like they were some sort of power hungry Nazi wannabe.
I'll take Samir and perhaps buffing up the code afterwards than put up with an eternal committee of what colour of teal to use on the Pride flag and so would anyone else that's got any knowledge of getting a product out working and on time..
you have precisely 0 idea how much a bad programmer can run in circles. you'll ask for 1 + 1 = 2 and they'll give you 3 + 7 = 37. undoing Samir's masterpieces when they inevitably end up in a dead end is always costlier than just spending the time to find one of many sane programmers from a civilized country where they don't bathe in cow excrement.
The minute you think a 150 Gig game with 3 hours of gameplay is good programming is the minute you have shown that you don't know squat about programming.
That you wrote this sentence has shown you don't know squat about programming. The amount of game content is irrelevant to the quality of the code.
Code doesn't have a gender or a race, it works or it doesn't.
If you can describe the code that well (to say objectively that it works or it does not), it is true that anyone can write it. But someone has to write the plan. Someone has to react when plans/hardware change midproject, which they always do.
I genuinely do use junior engineers to write that code. But I don't send it out to fucking India. I want them to tell me when my plan sucks. And I want them to be flexible and smart and to understand what I say. And for that I need Americans and Europeans, basically.
I don't do it much, but you can work with Eastern Europeans. Wages are somewhat lower there. Money goes further. Those costs are still much higher than a 3rd world country. You have to do it carefully, but there are ways to get work done in E. Europe, and save money on it, and it still be good.
And when someone can describe what they want so well there will be no need for anything outside of A.I.
But until then, bad managers will save money by going for cheaper solutions and there are plenty of them at the same level as those currently in the industry (Anyone who tweets while claiming to be a programmer is a perfect example of one).
I think it was another thread about defense, but they at least have to hire an American at some phase. At least an American middle man. Otherwise it's a precious project that can justify the value add to hire American programmers. Making those numbers work is hard everywhere.
It never made any sense at all for game dev studios to be located in SanFran. GameDev is not known for high salary positions, and then you sit your offices in the highest/second-highest rent place in the US?
San Fran was and is a leftist ideological Mecca. That’s why indie game dev was centralized there.
There are a lot of super inconvenient things about SF and the bay area. yet people still commute t hours and live there. I think it was just a density of talent that California had bred which is now leaving. But yeah the rent goes up every year, and conditions get worse, and makes it less and less feasible for them to center the culture there.
San Fran also used to be beautiful, before all the homeless and feces.
It was still inconvenient. A lot of old cities are sited on places that are hard to build.
True but I met a guy over a decade ago who had offices in San Fran and outsourced all his coding to the Philippines and made a mighty packet from it.
It was only a matter of time before that would find its way into every aspect of computer programming.
Code doesn't have a gender or a race, it works or it doesn't.
It certainly doesn't need a humanities degree and to tell everyone who came before it that they are scum.
Someone working for 1/10 of the wage in a part of the world where that's a great wage will work twice as hard to stop it going to their neighbour.
San Fran have always been making themselves feel like they are the top of the ivory tower without realising that they have always been the oppressors or people with skills, but no ability to show it.
Third World programmers will certainly change the attitudes in San Fran and across the programming world and we shouldn't ever let them forget it.
When they said "Build your own Twitter" they didn't realise that they weren't the ones who built the one they were using and they'll all be against the next big thing but what are they going to do about it, moan on Mastodon?
third world programmers are mostly retarded, even the "good ones". any game studio that chooses Jar Punjab and Miguel from Brazil over any European country (even the cheap ones) is going to find out really rapidly that it's much cheaper to pay one guy to do it right over a month instead of 10 guys to each fuck it up over a year.
the only reason the outsourcing industry is this large is because most software jobs are copy/paste idiocies to make yet another checkout page on a website, and Rakesh can handle that just fine. any game they lay their hands on goes to shit, though.
1+1=2 regardless of who you try to shine it.
Good programmers don't work for game devs and those who do have shown that they don't know what they are doing these days.
The minute you think a 150 Gig game with 3 hours of gameplay is good programming is the minute you have shown that you don't know squat about programming.
Even today on Reddit some "Game developer" was talking about how they are (Dreaming of no doubt) putting a limit on their cutscenes which denies streamers from talking over them. An they were laughing about it like they were some sort of power hungry Nazi wannabe.
I'll take Samir and perhaps buffing up the code afterwards than put up with an eternal committee of what colour of teal to use on the Pride flag and so would anyone else that's got any knowledge of getting a product out working and on time..
Those 150 gigs have nothing to do with "programming," and only someone who knows nothing about programming would suggest that it does.
you have precisely 0 idea how much a bad programmer can run in circles. you'll ask for 1 + 1 = 2 and they'll give you 3 + 7 = 37. undoing Samir's masterpieces when they inevitably end up in a dead end is always costlier than just spending the time to find one of many sane programmers from a civilized country where they don't bathe in cow excrement.
That you wrote this sentence has shown you don't know squat about programming. The amount of game content is irrelevant to the quality of the code.
If you can describe the code that well (to say objectively that it works or it does not), it is true that anyone can write it. But someone has to write the plan. Someone has to react when plans/hardware change midproject, which they always do.
I genuinely do use junior engineers to write that code. But I don't send it out to fucking India. I want them to tell me when my plan sucks. And I want them to be flexible and smart and to understand what I say. And for that I need Americans and Europeans, basically.
I don't do it much, but you can work with Eastern Europeans. Wages are somewhat lower there. Money goes further. Those costs are still much higher than a 3rd world country. You have to do it carefully, but there are ways to get work done in E. Europe, and save money on it, and it still be good.
You are perfectly correct.
And when someone can describe what they want so well there will be no need for anything outside of A.I.
But until then, bad managers will save money by going for cheaper solutions and there are plenty of them at the same level as those currently in the industry (Anyone who tweets while claiming to be a programmer is a perfect example of one).
I think it was another thread about defense, but they at least have to hire an American at some phase. At least an American middle man. Otherwise it's a precious project that can justify the value add to hire American programmers. Making those numbers work is hard everywhere.