They did get backlash and pushback. The likes we've only seen since done against Bud Light. You could state that Bud Light won as the parent company exists but they have seen backlash and pushback just like gaming journalists did to the point where a good number of people consider their integrity trash.
It does not matter that almost no one cares about gaming journalists. Their point is to give woke gaming companies a reason for pushing even more woke stuff in games.
Average consumer does not even care that except for graphics the quality of games is worse then ever. Games sell, gamers buy while pushing the overton window further left. Younger players never even played non-woke games to the point where blackwashing or obnoxious feminist characters are the norm.
They're actually trying to go after kingdom hearts? the most innocent game series imaginable?. A series quite popular with women might i add, because they like the male characters
Marxists are non-sapient. They have no concept of past, present or future. They cannot acknowledge their own wrongdoings, and cannot admit to their mistakes. This is what separates them from human beings.
Do they not take into account who plays video games? Especially in the past. I played all the Kings Quest games. Now when this inevitably gets pushback it will be toxic gamers
The clear slander here is that Glasgow University seems to think that 50% of the script should be spoken by female characters as oppose to the entire script being written by two women widely praised within their careers as writers and game developers.
Lauren Haughey may very well be a trainee reporter but she'll have to up her game if she's wanting to have any credibility about her knowledge of video games and the people who have been designing them since before those who wrote the "Shocking research" were born.
Wait so less female dialogue the better the game ? Good to know
Also if it's a % does that mean that if I make a game with only 1 line of dialogue and it's from the mythic unidentifiable thing called a "female" then I'd get 100% ?
acknowledge? their shit worked. they won. why do you think we're here?
They did get backlash and pushback. The likes we've only seen since done against Bud Light. You could state that Bud Light won as the parent company exists but they have seen backlash and pushback just like gaming journalists did to the point where a good number of people consider their integrity trash.
It does not matter that almost no one cares about gaming journalists. Their point is to give woke gaming companies a reason for pushing even more woke stuff in games.
Average consumer does not even care that except for graphics the quality of games is worse then ever. Games sell, gamers buy while pushing the overton window further left. Younger players never even played non-woke games to the point where blackwashing or obnoxious feminist characters are the norm.
For all purposes they have won.
They're actually trying to go after kingdom hearts? the most innocent game series imaginable?. A series quite popular with women might i add, because they like the male characters
Marxists are non-sapient. They have no concept of past, present or future. They cannot acknowledge their own wrongdoings, and cannot admit to their mistakes. This is what separates them from human beings.
Two silent characters meet each other.
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Archive: https://archive.is/436XM
The Daily Mail has the exclusive scoop on this story and as I type, their link to the research paper lead to a 404 error. lol
https://royalsocietypublishing.org/doi/10.1098/rsos.221095
ETA: The link should now work. Have fun.
Do they not take into account who plays video games? Especially in the past. I played all the Kings Quest games. Now when this inevitably gets pushback it will be toxic gamers
King's Quest VI was written by Roberta Williams and Jane Jensen.
The clear slander here is that Glasgow University seems to think that 50% of the script should be spoken by female characters as oppose to the entire script being written by two women widely praised within their careers as writers and game developers.
Lauren Haughey may very well be a trainee reporter but she'll have to up her game if she's wanting to have any credibility about her knowledge of video games and the people who have been designing them since before those who wrote the "Shocking research" were born.
>men have a hobby
>this is a bad thing and must be changed
Another fascinating insight from our valuable academic-industrial complex.
Wait so less female dialogue the better the game ? Good to know
Also if it's a % does that mean that if I make a game with only 1 line of dialogue and it's from the mythic unidentifiable thing called a "female" then I'd get 100% ?
What even is a female anyway? The very idea that it's sexist to not have women blathering in every game.
women's rights were such a huge mistake
sHoCkiNg