Another day, another accusation of review bombing
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I've read a lot of criticisms on discord that it doesn't feel like a classic Zelda game, it's boring, and it takes the worst aspects of BotW and expands on them, like weapon degradation (weapons break in 20 hits or less) and added a ton of unnecessary crafting. One guy said "There's so much padding now. You can't just find a raft to cross the river - you have to find every component and build the raft first. It's BOTW but with x10 the grind." He also complained about Zelda's voice actor.
Just hearsay though, I haven't played it myself.
I've been enjoying it so far. Played it all weekend. There's almost always a stockpile of needed pieces lying around anywhere the game expects you to do something, and if you're always collecting more Zonai Device capsules whenever you see a dispenser, you'll always have a surplus of gadgets to build with when you feel like it.
Once you get the autobuild ability, you can even spend a currency to generate the parts you're missing if it comes to that.
Have played.
Doesn't feel like a classic Zelda game. Neither did BotW.
The "crafting" thing is basically two components: one, you can combine anything you find with your equipment to imbue different effects. It's kind of tedious but you can mostly ignore it.
Then there's the construction bit where you can stick a bunch of stuff together to make contraptions like wagons and rafts and hot air balloons. It's mostly ignore-able as well, except in shrines where it's directly related to solving puzzles.
Zelda's voice actress still sucks. And why the fuck do they have her out investigating unknown phenomena? She's a goddamn princess!
Otherwise, if you liked BotW, this feels like more of the same but with islands in the sky and extra puzzles to solve and extra padding. (Made the trek to an observation tower but didn't bring the gear to solve the puzzle to let you in to the tower? Fuck you, have fun making the trek again!)
Also, almost no music. Again.
I'm no weeb, I don't speak Japanese, and I haven't watched anime in years, but I found Zelda's voice actress in BotW so annoying I flipped the game to Japanese voice. Much easier on the ears.
Will they let you do English subs with Jap voices? That'd be ideal.
Yeah. There's so little voiced dialogue anyway, it even works for my youngest who is a slow reader.
Maybe it's because I've only listened to clips due to not having either game myself, but I don't think she's that bad.
Her voice didn't bother me at first, but after watching a cutscene that both features Zelda and repeats fairly often enough times, I'm quite sick of it!
They wanted to make her a tomboy who wears leggings and sneak in ass shots, and I don't blame them.
Eh, she was always an active participant, even as far back as Ocarina of Time, but not like this. And aside from military conflicts, which princesses would not have participated in, the others are nothing like sending your sole heir to the Hylian royal bloodline down into a pit that has weird sickness-causing gaseous ooze coming out of it.
I found it to be contrived and dumb, and I say that as someone whose greatest claim to fame is creating Zelda-related stuff with more than 1 million combined downloads.
How many zelda games from Gamecube onward have you played?
The funny part is, the king of "generic open worlds" Ubisoft looked at BotW and thought "I can do better." So they created an entirely original IP in Immortals: Fenix Rising, with good VAs with solid writing while still being completely non-linear and then gave the world a shit ton of things to do in it. Basically improving upon all of BotW's flaws.
But it wasn't Nintendo/Zelda, so it completely flopped and was 50% off in a month. Its certainly no 10/10 masterpiece but if people consider BotW 10/10 then Immortals is easily 12/10 relative to it.
I started Immortals probably a couple days after I finally finished BotW. I wish I could explain why but it just didn't grab me. I'm going to give it another chance at some point though, because it took me a long time to really warm on BotW, but once I did I didn't put it down.
It's a shame it flopped though, because I don't think it's a bad game at all, and I'm generally pretty critical of Ubisoft games.
One big flaw of the game that BotW did do much better, is that unlike BotW (which gives you all your traversal skills in the tutorial) is that it locks your various moves to the shop, which requires you reaching the mainland to access. Even then, a lot of "necessary for puzzles" upgrades to those moves also need to be bought means you run into a lot of "need to come back" moments early on. Its an extremely retarded move on their part to do it like that, and is my biggest criticism of the game.
Once you've gotten those is when it reaches its stride, which is probably why it flopped. You need to not be a completionist during the opening for a few hours, which is a bit antithetical to the genre.
It might be worth it then for me to pick that up! What system is that on?
Its included in psn+ and was in humble monthly a while back. It didn't actually have any freedom in the "shrines" compared to botw from what I recall of the few hours I spent with it.
Basically everything. Its Ubisoft, so I'd probably avoid the PC version due to their retarded software they attach to all their games.