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47
Age of Empires developer Sandy Petersen comments on how game development has changed politically from the 90s (twitter.com)
posted 52 days ago by The_Shadow_of_Intent 52 days ago by The_Shadow_of_Intent +47 / -0
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▲ 33 ▼
– Smith1980 33 points 52 days ago +33 / -0

I loved getting gaming magazines in the 90s and early 00s. Stopped getting them when they turned into “women in gaming” every issue or whining about diversity in gaming

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▲ 13 ▼
– Shill4Hire 13 points 52 days ago +13 / -0

I love women in gaming! Rance Quest had several women in the game that were great to be there!

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▲ 2 ▼
– Smith1980 2 points 52 days ago +2 / -0

Unfortunately these articles weren’t about great characters, it was about “men bad and we need more women in gaming for reasons”. Basically the Sarkisian nonsense

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▲ 11 ▼
– KekistanPM 11 points 52 days ago +11 / -0

It's sad that their games get so much exposure that should otherwise go to passionate devs who actually make something fun that many people like to play.

I vaguely remember a long time ago there was big hype over some game made by women, and it was just an interactive visual novel with maybe a half hour of actual gameplay and not-terrible-but-ok-artwork. They got invited to game development conferences and everything. The hype was far more about its development than the actual game.

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▲ 3 ▼
– when_we_win_remember 3 points 51 days ago +3 / -0

Used to be more like "Here are Lara Croft's boobs and thousands of advertisements directed what, obviously, is our demographic."

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▲ 2 ▼
– Smith1980 2 points 51 days ago +2 / -0

Yep. They understood who bought the games

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▲ 2 ▼
– when_we_win_remember 2 points 51 days ago +2 / -0

It was good that ads tried to be entertaining because there were so many in EGM, particularly around Xmas. It would be, feels like, 2/3 ads, but I guess it paid for all the rest of the glossy print.

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