the whole atmosphere of the game changed when she began leading
While I will admit this person's influence is definitely one reason, all of my group is taking a break from 14 because it's genuinely not engaging right now. That's because of a multitude of decisions, not just localization.
Aside from the dialogue which is definitely not going to help, the cutesy/quaint south america vibe did not resonate with a lot of people past the initial introduction, the main villain of the expansion is a schizo mess with no reasoning given to the player, then immediately killed off. Only now 7 months later are we getting a hint of something else coming, no motivating throughline at all except for 'oooh its a shiny rock of unknown power!'
But hey it's a start of a 'new arc' so it might be rough at the beginning, as long as the game content is ok right? Unfortunately not as there's been ~6 months of no long term content because they have continually pushed those back to the middle of the expansions. The one piece we did get is a frustrating mess so far, with hilariously bad balance for a field style map where you literally can't do 1/3 the content if you aren't on top of it spawning.
It was a huge mistake to set the expansion in South America.
There just isn't a compelling story you can make out of their history since most of the good stuff is lost to time. Sorry South America but you're boring. Only thing worse would be setting it in Wakanda.
The other big mistake is the main character being an ugly trans M2F.
The high-tech alternate reality juxtaposed with magic reminds me of the worlds of Stark and Arcadia in The Longest Journey, maybe the greatest point-and-click game ever made, and they could tell an interesting story there.
Its why almost all mmorpg takes place in historical europe or asia. They have the richest recorded history and they are nice to look at. Lots of real interesting architecture and scenes.
I also think End Walker was just a good ending for most players. Your character turned old enemies into new allies, saved the multiverse, and beat the BBEG. Why would I, as the player, care what happens to some random country’s political bull? Yoshi-P honestly should have ended it there and made a new mmo.
While I will admit this person's influence is definitely one reason, all of my group is taking a break from 14 because it's genuinely not engaging right now. That's because of a multitude of decisions, not just localization.
Aside from the dialogue which is definitely not going to help, the cutesy/quaint south america vibe did not resonate with a lot of people past the initial introduction, the main villain of the expansion is a schizo mess with no reasoning given to the player, then immediately killed off. Only now 7 months later are we getting a hint of something else coming, no motivating throughline at all except for 'oooh its a shiny rock of unknown power!'
But hey it's a start of a 'new arc' so it might be rough at the beginning, as long as the game content is ok right? Unfortunately not as there's been ~6 months of no long term content because they have continually pushed those back to the middle of the expansions. The one piece we did get is a frustrating mess so far, with hilariously bad balance for a field style map where you literally can't do 1/3 the content if you aren't on top of it spawning.
It was a huge mistake to set the expansion in South America.
There just isn't a compelling story you can make out of their history since most of the good stuff is lost to time. Sorry South America but you're boring. Only thing worse would be setting it in Wakanda.
The other big mistake is the main character being an ugly trans M2F.
The high-tech alternate reality juxtaposed with magic reminds me of the worlds of Stark and Arcadia in The Longest Journey, maybe the greatest point-and-click game ever made, and they could tell an interesting story there.
Its why almost all mmorpg takes place in historical europe or asia. They have the richest recorded history and they are nice to look at. Lots of real interesting architecture and scenes.
I also think End Walker was just a good ending for most players. Your character turned old enemies into new allies, saved the multiverse, and beat the BBEG. Why would I, as the player, care what happens to some random country’s political bull? Yoshi-P honestly should have ended it there and made a new mmo.