Its a coop game. You have fun memeing and playing with your bros or randos, and "winning" is often a secondary objective to just having a hilarious time.
And at some point playing it becomes so second nature that you don't need to really engage your brain, meaning it becomes a great "after work, relaxer" type game. Where you pop in before bed to settle down with a few quick matches, and then save the really try-hard stuff for the weekend.
I did as well, but I have my own versions of it throughout my life. Funnily enough the original Darkest Dungeon became my "do a run before bed to unwind" game and I ended up with hundreds of hours in it.
These games in particular keep baiting people back with battlepasses and other seasonal content, which at least keeps you working towards something to give it reason to come back.
It can become like comfort food I think. Like watching your favorite show. Some games can also give huge amounts of guns, skills, and melee to change it up a decent amount. That way it still feels different.
it's not a bullet hell or just L4D where 90% of the enemies are the same zombie. there's a lot of equipment that handles a lot of ways against enemies that move and act in a lot of ways, so coordinating with friends to take that on is very fun.
It was fun for a while, but there was no real progress and nothing really mattered, and the maps were a bit too sparse for my liking. Felt too contained.
Idk how people can play the same shoot em up vs waves of AI for months and months?
Its a coop game. You have fun memeing and playing with your bros or randos, and "winning" is often a secondary objective to just having a hilarious time.
And at some point playing it becomes so second nature that you don't need to really engage your brain, meaning it becomes a great "after work, relaxer" type game. Where you pop in before bed to settle down with a few quick matches, and then save the really try-hard stuff for the weekend.
I just lose interest in this type of game. Its been out for like 2 years already
I did as well, but I have my own versions of it throughout my life. Funnily enough the original Darkest Dungeon became my "do a run before bed to unwind" game and I ended up with hundreds of hours in it.
These games in particular keep baiting people back with battlepasses and other seasonal content, which at least keeps you working towards something to give it reason to come back.
I thought it played well but there were like 4 missions that repeated over and over in samey planets so I just stopped.
It can become like comfort food I think. Like watching your favorite show. Some games can also give huge amounts of guns, skills, and melee to change it up a decent amount. That way it still feels different.
it's not a bullet hell or just L4D where 90% of the enemies are the same zombie. there's a lot of equipment that handles a lot of ways against enemies that move and act in a lot of ways, so coordinating with friends to take that on is very fun.
Kind of ended up with the same feelings.
It was fun for a while, but there was no real progress and nothing really mattered, and the maps were a bit too sparse for my liking. Felt too contained.