I liked the demo, it had a classical military vibe to it. Is it like that or a bait and switch and we get a bunch of stronk women to put the men right?
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (14)
sorted by:
The first mod you download for xcom2 is the one that removes turn limits.
Honestly I'm a pretty "enjoy what you will" but I don't know i can even accept this as a valid perspective.
Like unleveled RPG. It's bonkers to me thay they even began to exist.
So why are turn limits bad? Because they force you to do something? How is that not a valid game design?
Quite litteraly yes. Turn clocks are the escorts for exposition Mission of tactics games.
Its lazy, arbitrary, and a pain in the ass.