Curious if anyone has played through and if it’s worth the price tag
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If you’re not desperate to play co-op with a specific group of people, then the answer is almost always “no, wait for discount”. In this case, the answer is “no, wait for discount and performance patches and the inevitable expansion”. I didn’t pick up World until last year, and it was cheaper, better optimized, and had twice as much content as launch day. Still plenty of people to play with, too. Fans of the series aren’t going to migrate anywhere else for at least another five years.
Have they made co-op not retarded?
I talked my friends into playing it with World, and then found out you can't play normal co-op in the story missions, which you have to do to actually unlock 90% of the game. They expect you to play through a lengthy campaign before you can consistently play with each other. Saying "Okay, you have a 15 hour homework assignment before we can actually play together, and we'll never have the new game experience with each other" is not acceptable.
This is not the case because the other week my buddy helped carry me through the first Zorah Magdaros mission. I would have been very lost on that mountain and very salty had he not been there.
It's been a few years since I had played it, but this is the problem in more detail:
Any mission that has a cutscene- so most or all story missions- cannot be joined unless the host and joining players have all seen any cutscenes. Every person has to see the cutscene at the beginning of the hunt, so all new players have to load the hunt, find the monster, watch the cutscene after you found it, then all but one leaves their hunt and joins him. So you presumably launched an SOS flare for your friend after any cutscenes, or on your second attempt after watching them, and your friend had already played the mission, so he had already seen it. If you had both been new, you would have both had to play the mission alone until after any cutscenes, then one would invite the other. I had thought that the joiners would additionally not get credit for completion, but it seems like that's not true, but it's still a lot of additional friction with no real justification.
It's pretty much the same in Wilds. Once you're done walking to your objective and watching your cutscenes, the battle will start and that will create a mission that is joinable by other people. So if everybody is playing the story at the same time, 3 people will have to skip out of their mission and then join the fourth.
Ah, he was further ahead so that might be what was going on.