Ha, when I was writing my comment I was actually thinking about The Surge! It actually does come sort of close to the combat I was thinking about, and I really like the limb removal feature, I just felt the movement and combat was kind of clunky (which makes sense given the themes), and some of the animations were a bit too janky for my tastes.
The thing that absolutely sold me on the original Lords of the Fallen was switching stances with the two-handed sword enabled the use of the resting wrath stance, which enabled launching one-hit decapitation attacks. Absolutely loved that!
I don't think I have ever played another game that let you do that, or even had half as many HEMA stances as the original game had. I know Hellish Quartet is pretty good with a lot of HEMA content, but it still's still quite janky and needs a lot more refinement, but it's getting close.
It's also one of the reasons I'm REALLY looking forward to Blight: Survival. Seems like the exact kind of grounded, heavy, medieval sword-play I've always wanted out of a game:
https://store.steampowered.com/app/1774880/Blight_Survival/
It sounds like you are seeking out something closer to Mordhau than what most people come to Souls games for. So if you haven't tried that one, I'd recommend it though I haven't played it in years to know what its like now.
I'm much more partial to the standard sword and board setup in any of the games, myself. Anytime I do heavy handed unga bunga I go with clubs for crushing instead of cleaving.
Ha, when I was writing my comment I was actually thinking about The Surge! It actually does come sort of close to the combat I was thinking about, and I really like the limb removal feature, I just felt the movement and combat was kind of clunky (which makes sense given the themes), and some of the animations were a bit too janky for my tastes.
The thing that absolutely sold me on the original Lords of the Fallen was switching stances with the two-handed sword enabled the use of the resting wrath stance, which enabled launching one-hit decapitation attacks. Absolutely loved that!
I don't think I have ever played another game that let you do that, or even had half as many HEMA stances as the original game had. I know Hellish Quartet is pretty good with a lot of HEMA content, but it still's still quite janky and needs a lot more refinement, but it's getting close.
It's also one of the reasons I'm REALLY looking forward to Blight: Survival. Seems like the exact kind of grounded, heavy, medieval sword-play I've always wanted out of a game: https://store.steampowered.com/app/1774880/Blight_Survival/
It sounds like you are seeking out something closer to Mordhau than what most people come to Souls games for. So if you haven't tried that one, I'd recommend it though I haven't played it in years to know what its like now.
I'm much more partial to the standard sword and board setup in any of the games, myself. Anytime I do heavy handed unga bunga I go with clubs for crushing instead of cleaving.
Had not heard of Mordhau. Looks interesting, I'll give it a look-see later. Thanks for the recommendation.