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125
Face scanning isn't perfect, okay?!! (media.scored.co)
posted 1 year ago by voidposter 1 year ago by voidposter +125 / -0
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▲ 62 ▼
– Assassin47 62 points 1 year ago +62 / -0

Yep, that lie never held water. Face scanning is a solved problem that's been used in games for decades now. We already have documented evidence of devs admitting to uggifying models either for their stupid cult reasons or because some ugly female in middle-management demanded it, so this is one of the dumbest excuses they still try to pull.

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▲ 27 ▼
– deleted 27 points 1 year ago +27 / -0
▲ 14 ▼
– ajfofjakf 14 points 1 year ago +14 / -0

how much attention the actresses were likely getting

Even just perceived attention. An actress shows up to do her job; guess what? You have to direct her. There will be a lot of interaction, back and forth, and possibly even positioning, requiring gasp physical contact.

Average manager? You go out of your way not to interact with them.

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▲ 7 ▼
– brimshae 7 points 1 year ago +7 / -0

feminists in their company... so they can get laid.

That never really works out for them.

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▲ 11 ▼
– Vivs3rdSock 11 points 1 year ago +11 / -0

It does, but only because the full end result is;

laid off after being accused of being creepy and chased out their own company they founded.

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▲ 9 ▼
– brimshae 9 points 1 year ago +9 / -0

Now go look at the face models versus in game character models from Left 4 Dead 2. That's from 2009.

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▲ 4 ▼
– BlueDrache 4 points 1 year ago +4 / -0

Be a bro and post it for us.

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▲ 7 ▼
– brimshae 7 points 1 year ago +7 / -0

Here's a Pintrest link. It's late and I don't want to look for another. https://www.pinterest.com/pin/508766089146607305/

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▲ 2 ▼
– Salixion 2 points 1 year ago +2 / -0

Also it breaks whatever rigging work they do in mocap since those faces no longer look quite human

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