How the fuck are they at a loss when GTA V is STILL played as much as it is? That takes some groundbreaking incompetence when all they need to do is make that still be fun.
For fuck sake, even the community TELLS you what to do with one the guys I'm subscribed to telling you at a code level how to improve things.
iirc they fucked up the economy a while back with one of the heists. It used to be a horrible grindfest to earn the millions required into playing with the new content they would release.
Theres no need now to buy shark cards to skip the grind when you can just play for a couple of hours to do the heist and then get access to it all.
I'd say that's more a symptom of how unbalanced the game has become.
There are probably 10 to 20 vehicles and just around 10 buildings that are must owns in the game because they are so powerful. You only need to grind a few heists to get the money for them.
If they balanced the game more to make EVERY vehicle worthwhile to get from making every non weaponised car able to get armour and lock-on immunity upgrades to making the rep grind on Arena wars less torturous, you might get more sales of shark cards because you'll get some people so inpatient having fun they'll drop a few dollars to skip grinding.
It isn't even justifying it, it's basic human psychology.
The more people are satisfied and happy with their surroundings, the less they worry about spending money. Just look at how everything from casinos to supermarkets are set up.
What we are witnessing is developers being so incompetent with once fun games that players feel obliged to withhold money, simple as.
It's pretty much become a content farm for youtubers to talk about how bad GTA Online is in every aspect with each release. You could easily write a dissertation on specific parts of it.
If they want to have a vague hope of surviving after the initial GTA VI release with how much money they're clearly pissing away due to unnecessary bloat they are going to have to completely re-do the matchmaking and networking backend to make sure the game is properly playable nevermind any balance issues because really that was the shittiest problem with the game.
Even the story mode in the 'legal' version is cancer and like a lot of online DRM crap simply loading up the game slows to a crawl because the servers are desperately trying to verify everyone at once. Then when it comes to online itself rockstar have committed some of the greatest crimes in gaming of all and frequently have unskippable cutscenes as well as often very poorly placed checkpoints. Tons of weird lag issues due to the nature of their peer to peer back end, that's right they don't even use proper cloud matchmaking or anything like that so that naturally means you're fucked any time you get into a match.
I hadn't put two and two together before on why matchmaking was so bad but when I tried it again recently it reminded me and I realised with the holidays on the servers will be getting absolutely flooded.
How the fuck are they at a loss when GTA V is STILL played as much as it is? That takes some groundbreaking incompetence when all they need to do is make that still be fun.
For fuck sake, even the community TELLS you what to do with one the guys I'm subscribed to telling you at a code level how to improve things.
Gotta pay all those DEI departments and consultants to make sure the next GTA is diverse enough.
Plays != Revenue
iirc they fucked up the economy a while back with one of the heists. It used to be a horrible grindfest to earn the millions required into playing with the new content they would release.
Theres no need now to buy shark cards to skip the grind when you can just play for a couple of hours to do the heist and then get access to it all.
I'd say that's more a symptom of how unbalanced the game has become.
There are probably 10 to 20 vehicles and just around 10 buildings that are must owns in the game because they are so powerful. You only need to grind a few heists to get the money for them.
If they balanced the game more to make EVERY vehicle worthwhile to get from making every non weaponised car able to get armour and lock-on immunity upgrades to making the rep grind on Arena wars less torturous, you might get more sales of shark cards because you'll get some people so inpatient having fun they'll drop a few dollars to skip grinding.
Funny how people are now defending nickel and diming microtransactions as a good idea.
It isn't even justifying it, it's basic human psychology.
The more people are satisfied and happy with their surroundings, the less they worry about spending money. Just look at how everything from casinos to supermarkets are set up.
What we are witnessing is developers being so incompetent with once fun games that players feel obliged to withhold money, simple as.
It's pretty much become a content farm for youtubers to talk about how bad GTA Online is in every aspect with each release. You could easily write a dissertation on specific parts of it.
If they want to have a vague hope of surviving after the initial GTA VI release with how much money they're clearly pissing away due to unnecessary bloat they are going to have to completely re-do the matchmaking and networking backend to make sure the game is properly playable nevermind any balance issues because really that was the shittiest problem with the game.
Even the story mode in the 'legal' version is cancer and like a lot of online DRM crap simply loading up the game slows to a crawl because the servers are desperately trying to verify everyone at once. Then when it comes to online itself rockstar have committed some of the greatest crimes in gaming of all and frequently have unskippable cutscenes as well as often very poorly placed checkpoints. Tons of weird lag issues due to the nature of their peer to peer back end, that's right they don't even use proper cloud matchmaking or anything like that so that naturally means you're fucked any time you get into a match.
I hadn't put two and two together before on why matchmaking was so bad but when I tried it again recently it reminded me and I realised with the holidays on the servers will be getting absolutely flooded.
Do tell what is proper cloud matchmaking?