lol you again, I tried explaining it to you before and you didn't get it then which is ironic considering you were the one trying to lecture me about not knowing networking and linked you to that cloud gaming service for a reason because it gave you examples.
Dedicated Server = 1 single server owned and operated by you
Cloud Server = Cluster of servers sharing different tasks and data or in the case of gaming multiple instances to share the load for efficiency, much easier to scale up for a developer as you're not having to bring in new hardware and can just pay a third party more money to handle hosting
LAN = Local Area Network, connecting to PCs through a cable in the same building or area direct
Are you actually asking this or are you trying to troll?
As always you are not answering what I ask you answer everything else but never the queries stated.
I tried explaining it to you before and you didn't get it then which is ironic considering you were the one trying to lecture me
I understood completely what you said, I merely considered it to be stupid, and still showing a lack of basic understanding. You never answer the quires, you just jump around talking shit.
So once more explain how Proper cloud match making and how it would resolve the issue you found.
Rockstar hosts matchmaking servers that establish a connection between players. Instead of the server handling all the game packets, they are transfered directly from player to player - so it's basically P2P, with server-handled matchmaking.
You keep pretending you've got oh so superior knowledge but even when I explain it bit by bit you still keep playing dumb which is why you come across as a troll by constantly claiming I know nothing instead of doing any kind of proper response. Why should I waste my time? I have explained it to you. Quit fucking around, it just makes you look like a douchebag if someone is honestly answering your question.
Do tell what is proper cloud matchmaking?
lol you again, I tried explaining it to you before and you didn't get it then which is ironic considering you were the one trying to lecture me about not knowing networking and linked you to that cloud gaming service for a reason because it gave you examples.
Dedicated Server = 1 single server owned and operated by you
Cloud Server = Cluster of servers sharing different tasks and data or in the case of gaming multiple instances to share the load for efficiency, much easier to scale up for a developer as you're not having to bring in new hardware and can just pay a third party more money to handle hosting
LAN = Local Area Network, connecting to PCs through a cable in the same building or area direct
Are you actually asking this or are you trying to troll?
As always you are not answering what I ask you answer everything else but never the queries stated.
I understood completely what you said, I merely considered it to be stupid, and still showing a lack of basic understanding. You never answer the quires, you just jump around talking shit.
So once more explain how Proper cloud match making and how it would resolve the issue you found.
GTA V is Peer to Peer, that's how useless and old their back end is, I did fucking answer it, you're not reading.
https://www.reddit.com/r/GrandTheftAutoV_PC/comments/3889vn/does_rockstar_actually_run_servers_or_is_it_p2p/
You keep pretending you've got oh so superior knowledge but even when I explain it bit by bit you still keep playing dumb which is why you come across as a troll by constantly claiming I know nothing instead of doing any kind of proper response. Why should I waste my time? I have explained it to you. Quit fucking around, it just makes you look like a douchebag if someone is honestly answering your question.
Proper cloud matchmaking would change this how?
You quit fucking around, you do not professional code at all do you?