Take-Two Posts $3.47bn net loss, announces GTA6 won't release until 2025
(www.gamesindustry.biz)
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I'd say that's more a symptom of how unbalanced the game has become.
There are probably 10 to 20 vehicles and just around 10 buildings that are must owns in the game because they are so powerful. You only need to grind a few heists to get the money for them.
If they balanced the game more to make EVERY vehicle worthwhile to get from making every non weaponised car able to get armour and lock-on immunity upgrades to making the rep grind on Arena wars less torturous, you might get more sales of shark cards because you'll get some people so inpatient having fun they'll drop a few dollars to skip grinding.
Funny how people are now defending nickel and diming microtransactions as a good idea.
It isn't even justifying it, it's basic human psychology.
The more people are satisfied and happy with their surroundings, the less they worry about spending money. Just look at how everything from casinos to supermarkets are set up.
What we are witnessing is developers being so incompetent with once fun games that players feel obliged to withhold money, simple as.
Do tell what is proper cloud matchmaking?
As always you are not answering what I ask you answer everything else but never the queries stated.
I understood completely what you said, I merely considered it to be stupid, and still showing a lack of basic understanding. You never answer the quires, you just jump around talking shit.
So once more explain how Proper cloud match making and how it would resolve the issue you found.