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59
Game news: Sequel to Kingdom Come Deliverance announced (www.youtube.com)
posted 1 year ago by cccpneveragain 1 year ago by cccpneveragain +61 / -2
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▲ 7 ▼
– superspathi 7 points 1 year ago +7 / -0

I appreciated this game, but I was also put off by the devotion to realism. In the end the combat felt repetitive. It all came down to timing perfect parry over and over.

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▲ 14 ▼
– deleted 14 points 1 year ago +15 / -1
▲ 7 ▼
– LauriThorne 7 points 1 year ago +7 / -0

Realism in games should be like Mil-Sim airsoft. It looks real, it feels real, but it's fun.

CoD is bigger than ARMA because the gun play is more approachable, like airsoft vs firearms.

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▲ 5 ▼
– ApexVeritas 5 points 1 year ago +5 / -0

Adorea Olomouc should conclusively prove that realistic fight scenes aren't boring. It's just difficult for video games to properly emulate the nuance of high level sword play. Here's their Youtube channel:

https://youtube.com/@AdoreaOlomouc?si=7jZbdlUfkvwclMX7

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▲ 2 ▼
– deleted 2 points 1 year ago +2 / -0
▲ 2 ▼
– throwawayaccount2037 2 points 1 year ago +2 / -0

You could toss Hellish Quart in there.

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▲ 4 ▼
– MargarineMongoose 4 points 1 year ago +4 / -0

At year 7, can confirm.

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▲ 6 ▼
– Assassin47 6 points 1 year ago +6 / -0

For me it was quite satisfying to master with all the different moves.

edit: Should point out I totally understand what other people hated about the combat at first... it just becomes much faster and fluid once you get used to it and know the patterns.

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▲ 5 ▼
– Vaako23 5 points 1 year ago +5 / -0

Against multiple enemies yes. But 1vs1 you can also just go close for the struggle session u didnt even need that much strength to win almost all and then get a free hit in. Then poison/hammer to the head against armored opponents very effective.

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▲ 3 ▼
– cccpneveragain [S] 3 points 1 year ago +3 / -0

Yeah, I remember when I started it before the combat annoying me. If it gets too awful the second run I'll either cheat if I want to finish the game or move on.

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▲ 5 ▼
– deleted 5 points 1 year ago +5 / -0
▲ 3 ▼
– Ender910 3 points 1 year ago +3 / -0

The main issue was how sluggish it got whenever you tried switching targets. Like I understand that fighting multiple enemies in melee should be challenging, but a sticky targeting system is not the kind of thing I had in mind.

Also, there were multiple mods that addressed a fair number of issues, but certain aspects of the combat system still remained a bit irksome at times.

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▲ 3 ▼
– Assassin47 3 points 1 year ago +3 / -0

Can you elaborate? I was just watching the trailer and saw some weirdness in the movement animations but I'm not sure that's what you mean.

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▲ 2 ▼
– deleted 2 points 1 year ago +2 / -0
... continue reading thread?

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