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97
I remember a time i wanted my hobbies to be popular
posted 2 years ago by yoisi 2 years ago by yoisi +97 / -0

boy was that a mistake. If there's a hobby you like, ,its always best to keep it niche, lest the mainstream completely ruins it and the hobby's communities as well

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▲ 15 ▼
– WeedleTLiar 15 points 2 years ago +15 / -0

Chrono Trigger was art, and no one can tell me different.

SotC and ME were specifically aimed at general audiences, they were never art.

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▲ 27 ▼
– Impishdesire 27 points 2 years ago +27 / -0

Anyone who argues about which game is “art” is a pretentious douchebag.

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▲ 19 ▼
– BandageBandolier 19 points 2 years ago +19 / -0

Who tf calls Mass Effect art? It was fun but it was the epitome of pulp sci-fi. It's not meant to be deep, it's just fun genre goofiness.

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▲ 5 ▼
– Jack 5 points 2 years ago +5 / -0

I think all video games are art except walking sims. Those are just incomplete games.

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▲ 2 ▼
– mikhalych 2 points 2 years ago +2 / -0

they are choose-your-own-adventure ebooks. they're about as much "incomplete games" as a car is an "incomplete aircraft".

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▲ 3 ▼
– deleted 3 points 2 years ago +3 / -0
▲ 10 ▼
– The_Shadow_of_Intent 10 points 2 years ago +10 / -0

And Chrono Trigger wasn't aimed at general audiences? We're talking about a SNES game here. They're all art. The superiority of one product over another doesn't make it art and the other not art.

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▲ 3 ▼
– MargarineMongoose 3 points 2 years ago +3 / -0

I wouldn't say it was targeted at all really. It was simply a good adventure well told.

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▲ 6 ▼
– Jack 6 points 2 years ago +6 / -0

too lazy to type this morning so I copy paste: three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's Final Fantasy series; Yuji Horii, creator of Enix's Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series.

Ah yes, Chrono Trigger, created by a small gaming company with humble devs and artist making a hand crafted small batch game for discerning niche audiences.

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▲ 9 ▼
– LauriThorne 9 points 2 years ago +9 / -0

small batch game

It sold 2.6 million copies back when that was a lot.

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▲ 7 ▼
– The_Shadow_of_Intent 7 points 2 years ago +7 / -0

That comment was 100% sarcasm lol

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▲ 3 ▼
– dzonatan 3 points 2 years ago +3 / -0

Popularity =/= quality.

Not that CT isn't a quality product.

You could defend it better then just saying: it has big names on it.

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