boy was that a mistake. If there's a hobby you like, ,its always best to keep it niche, lest the mainstream completely ruins it and the hobby's communities as well
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Chrono Trigger was art, and no one can tell me different.
SotC and ME were specifically aimed at general audiences, they were never art.
Anyone who argues about which game is “art” is a pretentious douchebag.
Who tf calls Mass Effect art? It was fun but it was the epitome of pulp sci-fi. It's not meant to be deep, it's just fun genre goofiness.
I think all video games are art except walking sims. Those are just incomplete games.
they are choose-your-own-adventure ebooks. they're about as much "incomplete games" as a car is an "incomplete aircraft".
And Chrono Trigger wasn't aimed at general audiences? We're talking about a SNES game here. They're all art. The superiority of one product over another doesn't make it art and the other not art.
I wouldn't say it was targeted at all really. It was simply a good adventure well told.
too lazy to type this morning so I copy paste: three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's Final Fantasy series; Yuji Horii, creator of Enix's Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series.
Ah yes, Chrono Trigger, created by a small gaming company with humble devs and artist making a hand crafted small batch game for discerning niche audiences.
It sold 2.6 million copies back when that was a lot.
That comment was 100% sarcasm lol
Popularity =/= quality.
Not that CT isn't a quality product.
You could defend it better then just saying: it has big names on it.