Who actually doesn't? I always play RPGs on default settings, esp. for a first run. If the game is really too easy I may think about upping it. But I am of the opinion that difficulty settings are antithetical for RPGs anyway (Wizardry, Ultima, etc. did not have such settings). I find most RPGs just break and stop being fun if you double the enemy HP and damage or something. Turning the beginning of the game into a reloading simulator is boring, and I don't have unlimited time for gaming anymore.
If Ultimate or Extreme or whatever is the way you're "supposed" to play the game then the developer should be direct and make that the only playable difficulty.
Who actually doesn't? I always play RPGs on default settings, esp. for a first run. If the game is really too easy I may think about upping it. But I am of the opinion that difficulty settings are antithetical for RPGs anyway (Wizardry, Ultima, etc. did not have such settings). I find most RPGs just break and stop being fun if you double the enemy HP and damage or something. Turning the beginning of the game into a reloading simulator is boring, and I don't have unlimited time for gaming anymore.
If Ultimate or Extreme or whatever is the way you're "supposed" to play the game then the developer should be direct and make that the only playable difficulty.
I'll crank anything up with regards to difficulty.