The state of games today
(media.kotakuinaction2.win)
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'Member when The Wind Waker was first revealed?
'Member how much people hated the art direction?
'Member how those takes aged like milk?
'Member how the game still looks great today?
I 'member.
It helps that Wind Waker is still a proper Zelda game. Like, people always act like its just the art style that people turned around on, but there is a lot more to it.
Because after WW we had Twilight Princess, which was marred hard by its linearity, "one use" items, and heavy cutscene focus. But then its Skyward Sword, the motion control demo, and Breath of the Wild, a game that barely resembles any of the other games in the series.
So a lot of the reason people went back and liked it a lot more is because its exactly the type of game they enjoyed in the first place, instead of a lot of "its good...but" addendums.
Bunch of whiny teenagers who wouldn't know art if it slapped them in the face cried for "muh 3d". "Muh gritty adult Link." Polygon shit from the ps2-3 era is absolute garbage, even the best story and gameplay can barely compensate (see e.g. FF7). Catering to these consumers is what's made the industry fall apart over the past 15 years.
Don't cut yourself on that sharp edge of the PS1 polygons...
Don't have a seizure like those shaky ps1 textures...
Yeah, because Nintendo literally released a trailer for that exact thing, then went the fullest 180 possible on it.
I'm pretty sure people accepting deceptive marketing like you did far more damage to the industry than some whiners.
Deceptive marketing?
You must still be mad about Twelve Tales: Conker 64.
Member when cel shading was used for all sorts of awesome ideas? The car game by Capcom comes to mind.
Yeah, it was Auto Modelista. I need to get the PAL version so the brakes work properly. When the 360 and PS3 came out, the Cel Shading style dropped. I think it's because the style requires a simplified look and feel and the creators wanted to show off graphical prowess of the machines.