I've not played it, I just do not like the idea of shooting arrows at advanced robots. Maybe it is explained but I did not care.
There is a lot of hype for this game on reddit, despite making Aloy look like a potato so I assumed is going to be a success. However this type of articles tend to be created to defend against a potential fail.
It failed because it was not woke enough bit because it was trash.
So is the second game as good as the first one or is it expected to fail?
Give the first one a shot if you find it on sale. World is different than the usual post-apocalyptic fair. Gameplay is actually really fun.
But the game has a lot of padding (you need 50 unique items to open this door that leads to another door locked by another 50 etc) so as good as it is sometimes, it does get old after a while
In the first one aloy looks like a cute cinnamon girl. Instead of Danny McBride
The first game was so liberal, too. I know it's being said all the time, but it really goes to show how game devs will literally bend over backwards for their (perceived) liberal audiences and liberals still hate them for their work anyway.
Look up her voice actress. Then it becomes apparent instantly why her face is so uncanny valley. Because they stuck a ginger color palette on Ashley Burch's monkey face. It looks unnatural because it is unnatural.
I dont go to kotaku. If I did it would never be to find out if a game is worth buying- that doesn't appear to be the point of kotaku
But there is the rotten tomatoes effect. The more they hate a game for leftist reasons as opposed to actual reasons, the more likely its pretty fun and worth getting
Nah. These people are Critical Theorists. Their mission is to criticize no matter what. In the case of Horizon, the game is basically a feminist power fantasy… and it still isn’t enough. Because nothing ever will be. Don’t get caught in the ever-moving goalposts.
I find it heavily ironic that these woketards are bitching about the white savior trope in a game they were previously fawning over due to the uggifying of Aloy, given that they, themselves, are usually a bunch of rainbow-haired white kids acting as the ones speaking up over the top of native populations, effectively saying "you're too dumb to know when you're being insulted" and for all intents and purposes playing the white savior.
I've not played it, I just do not like the idea of shooting arrows at advanced robots. Maybe it is explained but I did not care.
There is a lot of hype for this game on reddit, despite making Aloy look like a potato so I assumed is going to be a success. However this type of articles tend to be created to defend against a potential fail.
It failed because it was not woke enough bit because it was trash.
So is the second game as good as the first one or is it expected to fail?
Give the first one a shot if you find it on sale. World is different than the usual post-apocalyptic fair. Gameplay is actually really fun.
But the game has a lot of padding (you need 50 unique items to open this door that leads to another door locked by another 50 etc) so as good as it is sometimes, it does get old after a while
In the first one aloy looks like a cute cinnamon girl. Instead of Danny McBride
If you play it on pc, you can mod her face to look actually feminine.
Woah, I'll have to look that up.
One of the main reasons for pc gaming. Consoles, even with equivalent software, offer less content due to how much mods can add.
Maybe the explanation is Aloy's getting older and is starting to hit the wall? LOL
"Hit and ate" seems more likely.
Wait, they have a problem with Native characters wearing traditinal Native clothes?
Oh, I'd like to see these people's minds get blown at a pow-wow.
.... Do they happen to think that "ethnic clothes" were made up by white people to put on "people of colour" to mark them as dhimmis or something?
I guess the "color" there is black, again.
The first game was so liberal, too. I know it's being said all the time, but it really goes to show how game devs will literally bend over backwards for their (perceived) liberal audiences and liberals still hate them for their work anyway.
Aloy's face has changed into that of a boy's and it's really turning me off. And the devs made her not very feminine to begin with.
Did you see her original concept arts?
Look up her voice actress. Then it becomes apparent instantly why her face is so uncanny valley. Because they stuck a ginger color palette on Ashley Burch's monkey face. It looks unnatural because it is unnatural.
I dont go to kotaku. If I did it would never be to find out if a game is worth buying- that doesn't appear to be the point of kotaku
But there is the rotten tomatoes effect. The more they hate a game for leftist reasons as opposed to actual reasons, the more likely its pretty fun and worth getting
Nah. These people are Critical Theorists. Their mission is to criticize no matter what. In the case of Horizon, the game is basically a feminist power fantasy… and it still isn’t enough. Because nothing ever will be. Don’t get caught in the ever-moving goalposts.
I find it heavily ironic that these woketards are bitching about the white savior trope in a game they were previously fawning over due to the uggifying of Aloy, given that they, themselves, are usually a bunch of rainbow-haired white kids acting as the ones speaking up over the top of native populations, effectively saying "you're too dumb to know when you're being insulted" and for all intents and purposes playing the white savior.
just another race grifter selling the grift.
now get your company to buy our race seminar for your employees for only $1200 per minute! if you refuse, you're racist!
At least they got something. Europeans gave their lands simply to avoid communist calling them racist.
It did not work.