Technically, it looks impressive. But I am indifferent to, approaching, bored of, "realistic" graphics. Devs are not limited to reality like movies and TV so aping the look of reality kinda comes off as artistically lazy.
This is all stuff we've heard before, and looks great as a technical showcase, but in real-time performance on actual end-user hardware, it requires a TON of optimisations that results in gutting all of the interesting mechanics that these tech demos show off.
The end result for a game like No Law will be another milquetoast story with generic FPS gunplay, dated AI routines, and some light environmental destruction (maybe).
In two years we'll get another gameplay update with all the goys drooling over how "great" the game looks even though it'll be ultra generic and release as the next best thing to sliced bread while doing absolutely nothing new.
When the technical showcase is entirely on gameplay interactions instead of just engine features maybe I'll take interest, but it was aesthetically a futuristic rehash of this video here, which talked about and showcased many of the same engine features:
That's a whole lot of time showcasing the style. But if the substance is at best unsubstantiated after 16 minutes, I have concerns.
Technically, it looks impressive. But I am indifferent to, approaching, bored of, "realistic" graphics. Devs are not limited to reality like movies and TV so aping the look of reality kinda comes off as artistically lazy.
This feels identical to the tech showcases for Cyberpunk 2077, only for Unreal Engine instead of Red Engine. And for people who forgot...
https://www.youtube.com/watch?v=vjF9GgrY9c0
This is all stuff we've heard before, and looks great as a technical showcase, but in real-time performance on actual end-user hardware, it requires a TON of optimisations that results in gutting all of the interesting mechanics that these tech demos show off.
The end result for a game like No Law will be another milquetoast story with generic FPS gunplay, dated AI routines, and some light environmental destruction (maybe).
In two years we'll get another gameplay update with all the goys drooling over how "great" the game looks even though it'll be ultra generic and release as the next best thing to sliced bread while doing absolutely nothing new.
When the technical showcase is entirely on gameplay interactions instead of just engine features maybe I'll take interest, but it was aesthetically a futuristic rehash of this video here, which talked about and showcased many of the same engine features:
https://youtu.be/Nthv4xF_zHU?t=523
It looks cool, and weirdly generic at the same time. Like they really wanted to show off lighting off everything but a face.
another "gameplay" trailer without actual gameplay, that's what it is. immediatly goes to my, at best for 90% off before i check it out pile.
There's like 15 seconds at 7:40. Albeit it's all smash cuts and very generic
it's just a dude sneaking around a corner shooting a lamp. i am exhausted from shit trailers that never are what the title suggests.
and i must assume that the game is absolute dogshit if they are hiding it.