You aren't asking for once a generation series like Mass Effect. You are asking for more games like Max Payne (10.6 hours on a blind playthough) Max Payne 2 (7 hours), The entire FEAR series which are all less than 5 hours. Or the Original Ghost Recon series which are also all less than 5 hours.
Also you contradict yourself
I'd rather spend hours exploring every inch of a city than going there just to receive some quests, then being forced to go somewhere else, come back, get a new quest, on repeat. For example, Citadel in Mass Effect is probably one of the most memorable RPG locations I can remember.
I'm not asking for 10 hour games. I'd rather 30-40 hour games (like Mass Effect). When I say hub, I mean games where you spend a long period of time in a single area exploring, getting quests, doing quests in the vicinity of that area, etc. before progressing the story to the point where you then move on to a new area. Some games do this with acts that keep in that one place until the act is complete, others allow you to explore a limited amount of locations until you need to move on to new places as the story demands.
You aren't asking for once a generation series like Mass Effect. You are asking for more games like Max Payne (10.6 hours on a blind playthough) Max Payne 2 (7 hours), The entire FEAR series which are all less than 5 hours. Or the Original Ghost Recon series which are also all less than 5 hours.
Also you contradict yourself
The Citiadel is exactly that kind of location.
I'm not asking for 10 hour games. I'd rather 30-40 hour games (like Mass Effect). When I say hub, I mean games where you spend a long period of time in a single area exploring, getting quests, doing quests in the vicinity of that area, etc. before progressing the story to the point where you then move on to a new area. Some games do this with acts that keep in that one place until the act is complete, others allow you to explore a limited amount of locations until you need to move on to new places as the story demands.