Don't all the people who get in trouble for video game piracy get busted for selling access to it? I know some Switch emulation dude got in big trouble for doing that exact thing.
They tend to go after distributors whether they're charging or not, although charging for it would probably be an aggravating circumstance. They could technically go after end users as well and occasionally they do but it's just not worth it for the most part. It's similar to Microslop looking the other way when consumers pirate their jeetware but going scorched earth on any business that tries it with their enterprise edition.
I guess they could go after regular shmucks, but I feel a lot of piracy cases are for old games that you can’t buy first hand anymore and haven’t for years. Feels like a lot of companies are missing out on easy revenue vs having people hunt down old consoles while the companies don’t see a single cent.
some of the old games had limited licensing for specific systems and it's not worth the effort to renegotiate or the right owners disappeared after they went out of business, some the companies themselves lost the original source codes and assets. Nintendo and Sony and other major game companies sure aren't shy about selling you same 30-40 years old games on every platform for the games they own or still have rights to.
Nintendo and Sony and other major game companies sure aren't shy about selling you same 30-40 years old games on every platform for the games they own or still have rights to
Though only after emulation proved people still liked to play them in the 2000s.
Not video games but with MP3s the (((record companies))) argued that pirating violated the commercial rights for a song, costing something like $100k per song per download.
Don't all the people who get in trouble for video game piracy get busted for selling access to it? I know some Switch emulation dude got in big trouble for doing that exact thing.
They tend to go after distributors whether they're charging or not, although charging for it would probably be an aggravating circumstance. They could technically go after end users as well and occasionally they do but it's just not worth it for the most part. It's similar to Microslop looking the other way when consumers pirate their jeetware but going scorched earth on any business that tries it with their enterprise edition.
I guess they could go after regular shmucks, but I feel a lot of piracy cases are for old games that you can’t buy first hand anymore and haven’t for years. Feels like a lot of companies are missing out on easy revenue vs having people hunt down old consoles while the companies don’t see a single cent.
some of the old games had limited licensing for specific systems and it's not worth the effort to renegotiate or the right owners disappeared after they went out of business, some the companies themselves lost the original source codes and assets. Nintendo and Sony and other major game companies sure aren't shy about selling you same 30-40 years old games on every platform for the games they own or still have rights to.
Though only after emulation proved people still liked to play them in the 2000s.
Not video games but with MP3s the (((record companies))) argued that pirating violated the commercial rights for a song, costing something like $100k per song per download.