I know everyone is like wow omg wholesome dad game with all white cast! yay! based!
But I am a father and playing the game makes me profoundly sad. I have real children near the same age and the game nails the mentality so perfectly I feel guilty playing it, like I am cheating on my real family. Maybe in 20 years I'll play through it to reminisce once they are gone. But I can't play it now for more than a couple minutes before feeling disgusting.
No one is realizing how seductive this is. Like porn tricks you into thinking you have endless women and thus defeating your drive to find a real one, Dad-games sap away your energy to have a real family.
I know in the hunter-gatherer sense all videogames are a waste of time and should be avoided, we're all addicts and none of this is healthy. I can't attack anyone for playing this game while I still waste time with other RPGs and shooters. But there's a reason this game came from a country where reclusive shutins are such a problem they have a completely collapsing birthrate.
The more important question is, how does this game affect women?
Women are heavily, heavily propagandized to not want children. And women are 100% of the birthdate bottleneck - meaning, you double the number of men who want children or you could halve the number of men who want children, either way there’d be no change in the number of children.
So, if the game deprograms a few women, that’s a net positive regardless of what it does to men.
By and large, it won't affect them at all because women don't play video games. It's still true, even if one can find a few twitch thot outliers or uwu thirst trap gamer girls. Women's 'video games' are candy crush or whatever the modern version is on their phones. The number of women who actually boot up a multi-hour long PC or even console game is barely a fraction of a fraction of the percent of gamers. Not enough to matter.
The game isn't a gacha game about effete male topless kpop stars, so it isn't going to see nearly as many women as one might expect. Of the 5% or so of gamers who are women that aren't cell phone gacha-and-idle-game players, it's probably too small a sample size, and they tend to veer towards more masculine pursuits, so they'd likely be impacted similarly to men.