Marathon's aesthetic is so obviously an attempt at an end-run around the anti-woke market. The trannies and other assorted leftist freaks who dominate modern Bungie thought they could cleverly circumvent muh oppressive cis-het beauty standards by adopting these heinously ugly queer-coded asexual robot characters. Nope lol
Bonus laughs: the game's entire revenue model hinges on people voluntarily purchasing these god awful character skins. I'm guessing Marathon's conversion rate is way below the norm for these games. Because who wants to pony up even more money for these hideous guns and outfits.
Marathon's aesthetic is so obviously an attempt at an end-run around the anti-woke market. The trannies and other assorted leftist freaks who dominate modern Bungie thought they could cleverly circumvent muh oppressive cis-het beauty standards by adopting these heinously ugly queer-coded asexual robot characters. Nope lol
That's exactly it. Truly bizarre that a robot game is so obviously a symptom of mental illness, but it is.
The old Marathon would've been a BREATH OF FUCKING FRESH AIR in this time of AI slop and the same-ification of everything.
It was dark, it was scary, everything felt empty and lonely. You were one fucking guy going against a horde of aliens that wasn't just "bad guys", but they were actually evil - operated using a caste system and all that too. Extremely foreign. They had their own history, its own culture, its own way of doing things. Every alien race you fought had a deep fucking backstory. Every unit was "explained" - fighters, hunters, enforcers, etc.
The problem is that Bungie does not exist - those people are scattered, they will never work together again.
OH, Marathon had a FUN fucking multiplayer mode - a lot of Halo's multiplayers were inspired off of it.
Durandal and Tycho as AIs were well written megalomaniacs too. They HATED each other, and they both thought they knew how the universe would collapse upon itself. They were immortal, and they really had this sense of being in the Marathon universe.
Marathon's aesthetic is so obviously an attempt at an end-run around the anti-woke market. The trannies and other assorted leftist freaks who dominate modern Bungie thought they could cleverly circumvent muh oppressive cis-het beauty standards by adopting these heinously ugly queer-coded asexual robot characters. Nope lol
Bonus laughs: the game's entire revenue model hinges on people voluntarily purchasing these god awful character skins. I'm guessing Marathon's conversion rate is way below the norm for these games. Because who wants to pony up even more money for these hideous guns and outfits.
That's exactly it. Truly bizarre that a robot game is so obviously a symptom of mental illness, but it is.
The old Marathon would've been a BREATH OF FUCKING FRESH AIR in this time of AI slop and the same-ification of everything.
It was dark, it was scary, everything felt empty and lonely. You were one fucking guy going against a horde of aliens that wasn't just "bad guys", but they were actually evil - operated using a caste system and all that too. Extremely foreign. They had their own history, its own culture, its own way of doing things. Every alien race you fought had a deep fucking backstory. Every unit was "explained" - fighters, hunters, enforcers, etc.
The problem is that Bungie does not exist - those people are scattered, they will never work together again.
OH, Marathon had a FUN fucking multiplayer mode - a lot of Halo's multiplayers were inspired off of it.
Durandal and Tycho as AIs were well written megalomaniacs too. They HATED each other, and they both thought they knew how the universe would collapse upon itself. They were immortal, and they really had this sense of being in the Marathon universe.