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34
700+ million estimated production cost for the Ciri “Witcher” game (twitter.com)
posted 153 days ago by Ahaus667 153 days ago by Ahaus667 +34 / -0
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– el_hoovy 2 points 153 days ago +2 / -0

anyone

anyone with a mind, yeah. but the millions that buy games, that actually make all the billions for these big companies, operate on emotions, social pressure, and "hey i saw this new big thing on TV yesterday, looks like a cool game i'll buy." it's how sports games still sell and why FIFA is still a zillion-dollar game franchise. it's also why coca cola ads are just someone drinking it, going "ahh", and then the logo flashing up.

it takes long, repeated, dull failures for established, well-marketed brands to fall. that's how ubisoft died, but CDPR is still a big hitter for the time being.

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– toxicbiofacts 3 points 153 days ago +3 / -0

It needs to sell about ~20-25 million copies at full price to break even. It's basically guaranteed to flop.

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– el_hoovy 1 point 152 days ago +1 / -0

Witcher 3 has sold 60 million, Cyberpunk (hasn't been out as long and had a truly awful launch) has sold 35 million.

i want these gay retards to fail too, but just wishing it won't make it happen. fate needs a little nudge.

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– toxicbiofacts 1 point 152 days ago +1 / -0

The Witcher 3 wasn't pozzed and Cyberpunk's pozz was sold as part of the aesthetic/experience. You also have to account for sales/discounts. When a copy is sold for $20, the devs only make $7-10, possibly even less if they choose to spend additional money on marketing.

As the Witcher 3 only cost $80M to develop, every additional copy sold even for a heavy discount, was a bonus. That wouldn't be the case if it cost 10x as much, despite being a good game.

i want these gay retards to fail too, but just wishing it won't make it happen. fate needs a little nudge.

Agreed. It all depends on right-leaning consumers standing their ground, which doesn't always happen.

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– el_hoovy 2 points 152 days ago +2 / -0

right-leaning consumers

in truth i believe it depends on right-leaning producers, which are eerily rare for a population that has such strong opinions on how things are produced. i hope soon we can turn this around and start up our own artistic endeavors.

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