I'm not going to lie -- the weapons and music in that ODST trailer makes me want to actually spend money on that DLC. I think the last time a game got me that excited was the G1 Transformers DLC in the Fall of Cybertron game.
Helldivers isn't a triple A game to be honest. They're a niche studio that had a breakaway hit they weren't prepared for. Helldivers 2 launched under the assumption that they'd top out at 50,000 players and ended up with several million.
I'd argue the presence or lack thereof of "Triple A" is in the development and resources(and not a small extent design priorities dictating modern wokist bullshit instead of gameplay). Not in the publisher.
Arrowhead is using Autodesk Stingray for their engine and has about fifty employees. They're just flatly not a Triple A studio. Yeah Sony are dickbags but they nor any of their in house studios made this. Helldivers 2, no matter what screeching of "satire!" comes from the leftoids, is an openly masculine, jingoistic and patriotic game where you scream "Freedom requires firepower!" while mowing down hordes of aliens with heavy weapons and orbital bombardments.
They KNOW how to appeal to their audience lol. It's the simple gestures like this that honours other game communities that REALLY brings in the gamers than overly flashy skins.
I'm not going to lie -- the weapons and music in that ODST trailer makes me want to actually spend money on that DLC. I think the last time a game got me that excited was the G1 Transformers DLC in the Fall of Cybertron game.
Still not going to touch it. Anyone who supports the triple a industry by buying games from it, is part of the problem.
Helldivers isn't a triple A game to be honest. They're a niche studio that had a breakaway hit they weren't prepared for. Helldivers 2 launched under the assumption that they'd top out at 50,000 players and ended up with several million.
Yeah Arrowhead themselves aren't big players, and they tend to make way better games then most AAA hyper-marketed slop.
Buuuut they partnered with Sony for this, and that does pretty much link them to the AAA scene for this one.
I'd argue the presence or lack thereof of "Triple A" is in the development and resources(and not a small extent design priorities dictating modern wokist bullshit instead of gameplay). Not in the publisher.
Arrowhead is using Autodesk Stingray for their engine and has about fifty employees. They're just flatly not a Triple A studio. Yeah Sony are dickbags but they nor any of their in house studios made this. Helldivers 2, no matter what screeching of "satire!" comes from the leftoids, is an openly masculine, jingoistic and patriotic game where you scream "Freedom requires firepower!" while mowing down hordes of aliens with heavy weapons and orbital bombardments.
They KNOW how to appeal to their audience lol. It's the simple gestures like this that honours other game communities that REALLY brings in the gamers than overly flashy skins.