Who WOULDN'T prefer a short, gimmicky minigame over a full-fledged sequel? Even if they couldn't capture the same spark Majora had, it still would have been better than Crossbow Training....
On the one hand, I appreciate Miyamoto's understanding that games are toys to be played with, first and foremost. On the other hand, the man really doesn't understand that every great action figure comes with a comic, cartoon, or at the very least, really nice box-art that gives context and inspiration for play. Mix in the standard Nintendo "You WILL play in our pre-determined manner!" and you end up with such cherished masterpieces as Paper Mario Sticker Star and Star Fox Zero....
Who WOULDN'T prefer a short, gimmicky minigame over a full-fledged sequel? Even if they couldn't capture the same spark Majora had, it still would have been better than Crossbow Training....
On the one hand, I appreciate Miyamoto's understanding that games are toys to be played with, first and foremost. On the other hand, the man really doesn't understand that every great action figure comes with a comic, cartoon, or at the very least, really nice box-art that gives context and inspiration for play. Mix in the standard Nintendo "You WILL play in our pre-determined manner!" and you end up with such cherished masterpieces as Paper Mario Sticker Star and Star Fox Zero....
Back then they were too hung up on legitimizing their hardware gimmicks.
Coughs in disabled, mouse controlled robots
I mean... let's wait and see if their next Zelda forces you to do the mouse thing.
The wii was great and that should have become the default style of PC controller back then instead of the piece of shit 360 gamepad.