A story in three parts:
https://files.catbox.moe/quy0o4.jpg
https://files.catbox.moe/ldp78j.jpg
https://files.catbox.moe/l3d6kr.jpg
Studio given free reign over team building and dev time ends up wasting so much time and money that they get the entire project cut.
It used to be that all the major games were developed within 1-2 years by a team of 20-30 core people. Of course they were far lower in graphical quality. That is with them being nearly all white/asian males though.