Even just the analogy is incorrect. A lot of games put mobs in places to specifically act as barriers and whether the devs even allow to to kill them will vary from game to game. Or alternatively you've wandered into a high level zone too soon and are about to get your ass handed to you so much you might not even see what kills you.
There are a lot of ways it doesn't work, he just said what he thought sounded clever to hide his "I am always right and anyone disagreeing with me proves I'm more right" belief.
Even just the analogy is incorrect. A lot of games put mobs in places to specifically act as barriers and whether the devs even allow to to kill them will vary from game to game. Or alternatively you've wandered into a high level zone too soon and are about to get your ass handed to you so much you might not even see what kills you.
There are a lot of ways it doesn't work, he just said what he thought sounded clever to hide his "I am always right and anyone disagreeing with me proves I'm more right" belief.