This argument is no different than the one over loli, with the same motivations, and frankly, I am on Melonie Mac's side of the argument. Gratuitous sexuality in a game doesn't make it a good game on its own, and I think a lot of people today emphasize overt sexuality in a game as a response to the woke scolds who give us androgynously conceptualized character art.
I can agree with that argument in general, but not on freaking Tomb Raider, a preexisting franchise where a part of the protag's character is her exaggerated, uh... sexuality. (nothing like Elexis Sinclaire from SiN but still) Make the games you like but guys with pixel waifus are naturally going to be up in arms when you take their games away because of modern sensibilities.
Anyone who played games in the 1990s remember her.... and we were also all emulating the main protag's facial expression in that ending cutscene where we got caught out looking instead of thinking about shooting.
(plus they used to have a bunch of two-page poster spreads of her (for promoting the game) in the old PC gaming magazines)
This argument is no different than the one over loli, with the same motivations, and frankly, I am on Melonie Mac's side of the argument. Gratuitous sexuality in a game doesn't make it a good game on its own, and I think a lot of people today emphasize overt sexuality in a game as a response to the woke scolds who give us androgynously conceptualized character art.
I can agree with that argument in general, but not on freaking Tomb Raider, a preexisting franchise where a part of the protag's character is her exaggerated, uh... sexuality. (nothing like Elexis Sinclaire from SiN but still) Make the games you like but guys with pixel waifus are naturally going to be up in arms when you take their games away because of modern sensibilities.
There are maybe 5 people in all of KiA2 that will get the reference to Elexis Sinclair and/or SiN. Congratulations. :D
Yes, I played it, still have the CD. ;)
Anyone who played games in the 1990s remember her.... and we were also all emulating the main protag's facial expression in that ending cutscene where we got caught out looking instead of thinking about shooting.
(plus they used to have a bunch of two-page poster spreads of her (for promoting the game) in the old PC gaming magazines)
also bianca beauchamp as model at their booth.