I just had a look at steam player count right now and want to know as of writing what the player count is?
486
A game that took 8 years of development, millions to make and you have less people playing than would watch a random YouTube streamer...
I would like to say this is ALL down to the woke design, I think that's the biggest key factor but this could also be because this is a Sony game. Seeing how they just recently caused Helldivers 2 to fail when they were literally the number one game, this could be an indication that like how SBI is the mark of the beast now and any game associated with them flops since no one wants to play their games, Sony MAY have made themselves a mark of the beast for ANY multiplayer game on the PC platform that they can't be trusted not to fuck it up with their mismanagement so why buy and get invested in their games in the first place?
Right at the same time as Overwatch there were like 20 of these games out, and they almost all failed. I never understood the bandwagon jumping, obviously people can't play infinite games (esp. online games that demand so much of your time).
Just like the MMO craze, only 7 years too late to make the trend and 1000 times worse looking.
I just had a look at steam player count right now and want to know as of writing what the player count is?
486
A game that took 8 years of development, millions to make and you have less people playing than would watch a random YouTube streamer...
I would like to say this is ALL down to the woke design, I think that's the biggest key factor but this could also be because this is a Sony game. Seeing how they just recently caused Helldivers 2 to fail when they were literally the number one game, this could be an indication that like how SBI is the mark of the beast now and any game associated with them flops since no one wants to play their games, Sony MAY have made themselves a mark of the beast for ANY multiplayer game on the PC platform that they can't be trusted not to fuck it up with their mismanagement so why buy and get invested in their games in the first place?
8 years? Wtf were they doing all that time?
Gay orgies with the Starfield devs?
There isn't a joke here.
Monkeypox ain't gonna spread itself.
Want to know what made it worse? They started development of it when Overwatch released...
Right at the same time as Overwatch there were like 20 of these games out, and they almost all failed. I never understood the bandwagon jumping, obviously people can't play infinite games (esp. online games that demand so much of your time).
Just like the MMO craze, only 7 years too late to make the trend and 1000 times worse looking.
I'd imagine every working day was mired by being micromanaged by some HR commisar.