posted ago by AlfredicEnglishRules ago by AlfredicEnglishRules +9 / -0

VR is in a lot of trouble. The PlayStation VR2 is not doing well.


VR: PSVR 2

Review of PSVR2 one year in.

Games coming to PS VR 2

PSVR2 has stopped being manufactured. The games haven't been exclusive and the competition too strong

Is this the next Vita?


The Quest line is actually doing somewhat good.

Why Quest 3 could be the next Wii experience. That article is paid for.

Quest 3 is more powerful than expected. It can mimic a low level gaming rig.

But it's sales are not doing Switch or PlayStation style numbers. Mark Zuckerberg has been talking to other companies about releasing headgear without as much internal investment by Meta.


_M: LG and Zuckerberg

Mark Zuckerberg visited LG To discuss VR hardware. The article was read by AI translation. .

Another article about the visit


Which leaves us to the Apple Vision Pro. This is expected to bring an upper middle class treatment for VR to continue.

This article talks about the popularity of the Quest series and how the Vision Pro will change the use of XR devices to much more expensive upper middle class workers. Personally I think it doesn't matter, because you need a good use for either and neither company really does that.

It is a popular idea with people lining up to help it move forward.

NVidia Omniverse now available on Vision Pro

By this Wired review it's more tech than actual experience.

Review of the Vision Pro by Wired. It's nice, but has problems and doesn't work very well. They sold tech, not an experience

VR as a home use just has a lot of problems with no real answers. The hype for it seems to be based on videogame console sales, but nothing is reaching those heights.

However the out of home market seems to be finding ways to use it. First off, it's not VR, it's mixed reality or MR. A wall has a projector, with sensors watching your movements. Headgear can be involved, but is not necessary.

Themed Experiences do this all the time with companies like Meow Wolf.

Area 15 by Meow Wolf is coming to Orlando.

Or the F1 Simulator experience.


TPM: Sim Racing Theme

An F1 Sim Racing experience is getting popular

The Lego Ferrari experience is coming to Legoland Florida

Pagani has a Sim Racing setup for the Huayra. This could also be in cars.


Using the new tech for an experience creates a Digital Interactive Experience.


TPE: Digital Immersive Experiences

The term means projections, actors, and interactive programs that let a guest become part of the experience, instead of passively viewing it. Here is an interview explaining the idea. Lots of buzzwords, but some good ideas.

Arcades have something for this called Immersive Gaming Rooms. I tried to build one for a class for my masters, but could only get one wall to work. It was a headache.

It's showing up for dinning experiences as well.

This article says VR at a pub, but it's actually a small immersion room.

Investment for entertainment is pivoting to a more digital interactive scene.

Companies are trying to find a way to make money off of XR in the public space


It really does look like the out of home experience is more likely to make enough than the in home experience. The problem is this takes away from the aim of the companies for the home use VR. They want VR to replace your work desk and home theater. If entertainment is pointing away from that, their take over of those household areas does not win.

There are arguments that the stay at home method will take over.


XR and education, an argument for more

Arcade experience via VR


There was a fairly open secret that XR was ring funded for military use, but now it has problems.

Blue Wave uses of XR equipment may be a new open spot for attack. Blue Wave is the equipment that works within the military to follow each member. Tech heads have wanted to have a full UI for servicemen for a long time. Attacks could make the equipment cause nausea.

VR not making it big at the home is not a new conversation either.

A two year old article about how VR hasn't risen to the heights expected. It's a good look at the problems VR is having, and the solutions being used.

Meanwhile movie theaters are getting VR chairs set up for group viewing

VR Chairs are coming to theaters.

VR is not making it to the home, but the ideas are working for themed experiences out of the home.