Dragon’s Dogma 2, despite catastrophically bad optimization and very negative reviews, has already broken 200k concurrent players on Steam.
Horizon Forbidden West, a purportedly flawless port with very positive reviews, has so far topped out at just over 25k concurrent, roughly half the peak achieved by the first Horizon.
Things can certainly change. Also, Horizon is a two year old game at this point, although still one of the best looking games in existence.
But those numbers are anemic, especially in the wake of Sony’s last PC release (Helldivers 2) hitting almost half a million concurrent players.
Is it possible that the Sweet Baby Inc. story penetrated the mainstream far enough to influence consumer behavior? I’m not aware of any formal connection between HFW and SBI, but it does seem like gamers are becoming more conscious of both the woke taint on AAA and their own ability to avoid it.
Who knows. Maybe it’s just a mirage. A man can dream.
If I totally throw out all of the woke-ism, Horizon would just be so far down the list for me. I played the first Horizon when I had my PS4 end-to-end including the expansion. The thing is, it's still just modern Assassin's Creed with mecha-dinos, and if I was itching for that gameplay loop, I could just buy Valhalla for $15. I think anyone who actually cared about the Horizon universe played it on PS5.
If it comes to Sony ports, I'm way more interested in Ghost of Tsushima, although there's no chance I will buy that at launch. I waited 4 years, what's another six months? I might even wait for it on GoG. I rarely believe devs have earned full price for their games, so I rarely pay it.
Maybe Dragon's Dogma 2 will get better, I'd buy it at some point for sure.
I mean, without the woke stuff, what is even left? It's a totally different game at that point.
I've heard some people complain that's more bland open world stuff, but it still looks fun and pretty, and I like the setting. Like you, though, there's no way I buy it at launch. Maybe somewhere down the line, though.
Yeah, I can see it getting fixed, or modders fixing it, if that's an option. It sounds kind of disastrous right now, but I can see it being potentially worth picking up down the line.
The performance issues put me off DD2 at launch, but the egregious mtx have placed it firmly in “no buy” territory. I’ll check again when it’s on discount and mods have nixed the mtx.
It’s a shame; DD2 is right up my alley, but Capcom have seemingly done everything they can to dissuade me from buying it.
Ah, so that's why they are so worried about the anti-hacking. One of the first thing I saw about it's issues was regarding anti-cheat. I couldn't help but think, "why even put anti-cheat in a single player game?" That's it, so you have to buy their presumably cosmetic shit.
It’s actually much worse than cosmetics. Fast travel and resurrections both cost in-game currency, but you can pay real money for both. Maybe the in-game prices end up being trivial, but the framework for predatory game design is definitely there.
Yeah, haphazardly slapping denuvo on your product because you're sneaking in mtx that not even reviewers knew about is prime go fuck yourself territory.
Between blacklisting Reuben Langdon, and that huge anti-mod move, I have no interest in ever paying for a Capcom game again.
It pretty much is, but the combat is engaging enough that wont really mind that the open world is meh.
And this is why I avoid these types of games. I hate the new takes on Assassins Creed nowadays. I liked 2 and brotherhood, 3 entirely lost me and I only ever looked in shortly. Black flag I feel I gotta play at some point for the pirate ships but other than that? I don't need yet another tower climbing open world with shitty tacked on rpg elements. I'm good and would rather mod skyrim again or something.
Really unlikely suggestion, try Unity. It was railed on because of launch bugs, but it was still traditional Assassin's Creed.
I'm legitimately thinking of double dipping on Ghosts of Tsushima to get to actually play the multiplayer this go around.
Because adding a wierd, super hard multi mode 6 months after release to a single player game just guaranteed it was dead in weeks unless you had a group of friends to bring. Which sucked because it was really fun.
But its easily a 40$ game. The open world is tacked on and repetitive, but it also offers you basically nothing you need after a bit short of achievements. The combat and story is top tier and if you cut the padding its a solid 15 hour single player experience (no idea about the expansion, didn't get it).