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24
Interview of a former Saints Row developer (youtu.be)
posted 2 years ago by SoctaticMethod1 2 years ago by SoctaticMethod1 +24 / -0
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– Daucus9 2 points 2 years ago +2 / -0

cleaning of house so to speak between SR2 and SR3, some time around when Agents of Mayhem was finished

Can you clarify this because SR3 came out in late 2011 and Agents of Mayhem came out six years later

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– nuggetpatrol 2 points 2 years ago +2 / -0

No, I messed up. I edited the sentence twice, then had a better thought, and finished the sentence with the second half of the not fucked up part. What's worse is I didn't even catch my fuck up until you pointed it out. I thought I explained myself.

Sometime after SR3, but before AoM is when a bunch of devs that had made SR2 and 3 had either moved on, or were encouraged to find jobs elsewhere, due mostly to the pay being not so competitive compared to elsewhere.

The final few remaining ones were older and no longer shared that sense of humor anymore, and didn't want to make the next saint's game, let alone one that had that humor, which is why the tone changed so much in the reboot. Plus the video goes over a whole host of other reasons. Wokeness didn't completely kill it, but it sure as hell didn't help.

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