For me it's Captain Claw - 2d platformer for PC
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That's what I was going to say. He's wearing rose-colored glasses if he doesn't think the controls are confusing at first. Nowhere near as bad as Gothic though, and I adore that game.
The Witcher was a slight step up in complexity from the mindless auto-attack systems that are common in RPGs, and especially in MMORPGs. The only thing it added in was a rhythm game mechanic where you clicked the mouse once the cursor prompt appeared, and a dodge you would occasionally use to avoid getting mobbed. The only way to get confused by the controls was to not bother reading the tutorial messages in the prologue.