For me it's Captain Claw - 2d platformer for PC
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Jade Cocoon. Barely anyone I know or talked to played it. Great rpg monster collector on the ps1.
I'm still shocked that no other creature collector ever did the "mix and match parts during breeding" aspect. Its such a neat feature that can make actual unique creatures for each playthrough and adds a ton of depth to whether you want to keep a "pure" bloodline that is mechanically weaker just for theme.
The sequel is also really good, if so completely different its barely a sequel.
Always wanted to do that if I got good in programming but sadly, programming isn't the only aspect in game making so I never did. Really, really enjoy the genre and there's none that do this afaik and it's a damn shame.
Honestly, I doubt anything could ever approach the level of quality Jade Cocoon 1 provided.
Pokemon still doesn't have voice acting, while it had it on a PS1 game for its full duration. While also looking fucking amazing for its time. Not to mention the level of details going on under the hood that you could mostly see or figure out for yourself.
Shit I can barely think of any games where you can just walk up and fucking stab the shit out of a creature to weaken it yourself in any of the genre. Sure Levant is basically too weak to be of use by the end, but it felt good to have that choice.