Much live movies, games have development costs, marketing costs, publishers cuts, sales platform cut (Steam is 30% off the top). Plus sales and price cuts after a year plus from release.
It cost $220 million to make. Usually it needs to have gross sales 3x the development cost to be profitable.
Primarily this. It's so easy to be in these circles and completely forget that most people don't even go online to find out about games before buying, let alone join a forum to discus the state of the industry as a whole. They might watch a trailer, hear by word of mouth or go off their experience from previous instalments.
Much live movies, games have development costs, marketing costs, publishers cuts, sales platform cut (Steam is 30% off the top). Plus sales and price cuts after a year plus from release.
It cost $220 million to make. Usually it needs to have gross sales 3x the development cost to be profitable.
Most of the buyers were woke faggots and people who liked the first game but didn't notice the drama before buying.
Primarily this. It's so easy to be in these circles and completely forget that most people don't even go online to find out about games before buying, let alone join a forum to discus the state of the industry as a whole. They might watch a trailer, hear by word of mouth or go off their experience from previous instalments.