The gaslighting by the games industry is real, I felt like having a play through of Rome Total War recently and the remastered edition is completely bugged and unplayable and I mean you really can't even click on buttons after awhile because the third party studio they contracted to mess with the original fucked it up so badly. I'm not even sure if I try playing Baldur's Gate I want to experience the crappy 'enhanced' edition and I'd rather play it in it's original form. It's kind of remarkable how none of the reviews are mentioning how broken some of these releases are.
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Well that's shit isn't it? This is why I'm mostly messing with Godot and Blender these days :( lol
It's a bit off topic but it's been a while since I've shilled it and you look like someone who might appreciate a retro looking game with excellent gameplay mechanics. Zero-K is a free, open source RTS game in the style of total annihilation/supreme commander, that honestly puts any modern RTS released in the last decade to shame. They also have a steam installer if that's your jam.
You might want to read the FAQ on their website, the UI alone has so much depth to it to streamline the micro and tweak the powerful unit automation.
Nice,Not often you see a springRTS engine game. Thought most of the games in that engine stayed as prototypes.
LOL already saw that ages ago, it looks interesting, but I could never get into the supreme commander games because of the micro-management even though I loved the concept. When it comes to RTS games even though I understand them I'm a bit of a filthy casual. I definitely approve of that kind of project though I wish people would do more because we can't trust the big studios to even leave classics alone now.
If I can shill even more, one of the big focuses of that project is making the units and UI smarter to reduce the micro load.
But TBH it can still be kind of a handful, just because all the improvements let you quickly scale up to the point it becomes hard to handle again.
Unless you join 16v16 multiplayer clusterfuck games that are always running. There's not enough room for you to have more territory than you can handle in those. It's just hard to follow everyone else.
Yeah, it's the same with games like Starcraft 2 though and that's on a bit of a smaller scale. My brain just isn't really built for that level of clicky clicky and hotkey mashing, obviously they're on another level but as part of my research into RTS' I am watching how the professionals play and their speed is absolutely insane. It's like watching 4D chess players on steroids.
I tend to enjoy city builders and base building because that's more relaxed, which might sound weird because I've hated on open world games so much that offer that but city builder RTS stuff is a totally different genre to that when you look at the economics side of things. I like it because it's building with a real purpose, whereas in open world games I often feel it can get boring fast. Command and Conquer was the game that provided the most balance for me with regards to that. I'm actually quite good at those games because, it's simpler.
Yeah, Zero-K is one of the bigger spawns from the old TA-Spring project. There's other free standalone games and mods that came out of all of that, but Zero-K was probably one of the newest and most ambitious, even though they sat around for about a decade trying to decide when they'd feel like the game/mod was ready for a Steam release.
Yep, although if you bought the old version before they were removed you still got them, It is the one thing gog and itch does well that they give you a installer.