The gaslighting by the games industry is real, I felt like having a play through of Rome Total War recently and the remastered edition is completely bugged and unplayable and I mean you really can't even click on buttons after awhile because the third party studio they contracted to mess with the original fucked it up so badly. I'm not even sure if I try playing Baldur's Gate I want to experience the crappy 'enhanced' edition and I'd rather play it in it's original form. It's kind of remarkable how none of the reviews are mentioning how broken some of these releases are.
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LOL already saw that ages ago, it looks interesting, but I could never get into the supreme commander games because of the micro-management even though I loved the concept. When it comes to RTS games even though I understand them I'm a bit of a filthy casual. I definitely approve of that kind of project though I wish people would do more because we can't trust the big studios to even leave classics alone now.
If I can shill even more, one of the big focuses of that project is making the units and UI smarter to reduce the micro load.
But TBH it can still be kind of a handful, just because all the improvements let you quickly scale up to the point it becomes hard to handle again.
Unless you join 16v16 multiplayer clusterfuck games that are always running. There's not enough room for you to have more territory than you can handle in those. It's just hard to follow everyone else.
Yeah, it's the same with games like Starcraft 2 though and that's on a bit of a smaller scale. My brain just isn't really built for that level of clicky clicky and hotkey mashing, obviously they're on another level but as part of my research into RTS' I am watching how the professionals play and their speed is absolutely insane. It's like watching 4D chess players on steroids.
I tend to enjoy city builders and base building because that's more relaxed, which might sound weird because I've hated on open world games so much that offer that but city builder RTS stuff is a totally different genre to that when you look at the economics side of things. I like it because it's building with a real purpose, whereas in open world games I often feel it can get boring fast. Command and Conquer was the game that provided the most balance for me with regards to that. I'm actually quite good at those games because, it's simpler.
Heh, fair enough.
Since I can't help shilling my fave games today I can also recommend Against the Storm if you're into city builder style games. Excellent breadth and depth of strategies and the short game cycles and many difficulty levels do a good job of pushing you to keep trying and evolving different approaches.