Unity is coming out with a new pricing model for 2024, where game developers will have to fork over money every time someone installs their game. this includes redownloads of already bought games, and downloads of games from places like game pass. it also applies to game demos and free games. it even applies if someone transfers a game from one device to another.
the policy applies if your company makes over $200,000 in yearly revenue and the game has been downloaded over a certain number of times in its entire lifetime.
there are rumors that gambling games and gotcha games are exempt.
https://blog.unity.com/news/plan-pricing-and-packaging-updates
A long last, the copypasta becomes possible.
> Pirate game
> Install and then uninstall
> Repeat a million times
> Game company loses $60M
Seeing as how I mostly shitpost here this was literally my first line of thought and it will also cross the minds of places like 4chan which will weaponise it simply "for the lolz".
Imagine, if you will, hundreds of VMs running on dozens of Raspberry Pi's, installing and uninstalling various games in perpetuity. At last, our revenge against the AAA gaming industry is at hand!
Prequel Darth Sidious (in evil voice):
Child, expand your mind. I have a rack of Dell Big Iron, each box with dual Xenons and 48 gigs of RAM. I will break their accounts with the scale of my installations!
yup... perhaps that was the plan to justify annother piracy crackdown. unity just gave people a damn nuke they can use,,, theres now way they didnt miss this its got to be on purpose.
That's the first thing that came to mind. It has John Riccitiello written all over it. Lest people forget that he wanted to adopt a similar kind of cash gouging for Battlefield when he was CEO at EA: https://youtu.be/ZR6-u8OIJTE
in this case they'd lose ~$200,000, but the meme still stands