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posted 2 years ago by Lethn 2 years ago by Lethn +37 / -0
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– LinkR 6 points 2 years ago +6 / -0

I'm kinda surprised how they deal with goblins. They are absolutely 100% little shits that deserve everything coming to them. Even when you try to see it their way they find a way to make you regret it.

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▲ 8 ▼
– Galean 8 points 2 years ago +8 / -0

That was kind of based. The new DnD has no good and evil anymore and you can see it in the game sometimes but the goblins are just annoying. You do not get to outright kill them though, you have the option to talk to them and they are surprisingly trusting. That is another thing that bothers me about the dialogue, it feels completely artificial to move things along. Why are people trusting when this was basically a war zone. There was no coordination on the goblin either, the situation and reality made no sense.

Honestly I hate how bad the game is while still being addictive and fun.

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▲ 3 ▼
– deleted 3 points 2 years ago +3 / -0
▲ 8 ▼
– Galean 8 points 2 years ago +8 / -0

Is not about if it was good or bad, it was what made it different from others. It was a staple of DnD and it was important to how the world was built. Evil was evil, rather then everything just be gray.

The idea of not having things be good or evil comes from a leftist concept, like how a black dude killed an old white guy and then said the old guy called him the n-word and leftists considered it justified. Murder of an older, defenseless man was considered justified on one word.

That is why we no longer have good and evil in DnD, not because it hurt storytelling.

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