Is not about if it was good or bad, it was what made it different from others. It was a staple of DnD and it was important to how the world was built.
Evil was evil, rather then everything just be gray.
The idea of not having things be good or evil comes from a leftist concept, like how a black dude killed an old white guy and then said the old guy called him the n-word and leftists considered it justified. Murder of an older, defenseless man was considered justified on one word.
That is why we no longer have good and evil in DnD, not because it hurt storytelling.
Is not about if it was good or bad, it was what made it different from others. It was a staple of DnD and it was important to how the world was built. Evil was evil, rather then everything just be gray.
The idea of not having things be good or evil comes from a leftist concept, like how a black dude killed an old white guy and then said the old guy called him the n-word and leftists considered it justified. Murder of an older, defenseless man was considered justified on one word.
That is why we no longer have good and evil in DnD, not because it hurt storytelling.