Edit 05/05/2024:
Current Main Rumble Channel link: https://rumble.com/user/Lethn
Rumble is now my primary content farm, I no longer use Odysee.
I've been reminded by people my links and everything are horribly out of date for my main sticky thread. Hope this helps people keep track of what's going on, this should be a lot neater now. I think I will use the comments page to post new videos and I will use this main thread with the development roadmap list and any relevant major release links like the game itself.
When I edit the main post next I will also remember to post the date so that people know exactly when this was last done at a glance.
Updated roadmap 07/05/2024
Current by the gods 0.1 Development Roadmap:
. Reversing all wood and grain pile animations
. Pick up and drop behaviour for grain and wood piles, as well as trees
. Village storehouse grain/wood pile animation and behaviour
. Individual Housing Slots For Villagers to prep for day/night cycles and sleep mechanics - Complete
. Housed Villager population updating - Complete
. Influence sphere scaling with housed villager count - Complete
. God hand influence sphere behaviour - Complete
. Debugging building mechanics in conjunction with breeding behaviour to make sure there are no conflicts - Complete
. Debug villager wandering behaviour to match scale of individual village influence sphere - Complete
. God hand belief text animation - Complete
. God hand belief behaviour - Complete
. Villager belief, current and required - Complete
. Villager belief collision behaviour for miracles
. Faction colour changes based on village ownership integer - Complete
. Finish and import new god hand model and check accuracy of god hand raycast and collision
. Implement custom population limits per village in order to prevent breakage and performance problems - Complete
. Test basic throwing mechanics to prep for building destruction
. Main menu options ( Keybind, Audio, Video )
. Pick up and drop villagers to change village ownership - Complete
. Pause/Speed Scale - Complete
. Place neutral villages for village capture gameplay
Question out of curiosity. Do you think it would be better to:
A) Normalize non-straight people NOT being front and center, such as some irrelevant NPCs, in order to attempt to shift how they're seen/used in games back to a state of normality
OR
B) Outright exclude anything but straight
Some older Squaresoft games, as an example, might allude to homosexuals at times, but it wasn't typically a front and center thing. I was never really bothered by that, and I imagine most people here weren't either.
I'd prefer if projects like these could be considered "normal" in the public eye, rather than be labeled deliberately 'exclusionary'; even you admit you're worried about that. Nobody can accuse it of exclusion if they're still in there in the background, after all.
I don't care which way it goes as long as it isn't the boring woke shit we get so often now, though. I imagine you'd rather stick to your principles, though. Good luck with the projects!
I mean back in the day I would have taken A and been fairly moderate about it all to be honest and I have thought about that. I don't give a fuck what the leftists think so really it's irrelevant. What I have potentially considered is that simply saying 'straight content only' is probably going to trigger them so hard if they find out about it if they're stupid enough to make articles about my games I can leverage that to my advantage with the free media.
I've technically already done this even in my code, it's completely innocuous because it's just listing the genders of the villagers as male/female like anyone normally would. However as we've seen the games industry has gotten so bad that they even put those stupid pronouns in the character creator for gender or don't even correctly show the gender now which is just confusing.
I think I want to piss them off on purpose which is why I'm fully prepared for a doxxing situation. The joke is, even if I post about this and post exactly my intentions, they're leftists, they have to respond, because nobody, especially a dev is allowed to rebel against the woke ideology.
Yeah, if you want to stick it to them, might as well go all the way without being directly offensive in the eyes of sane people.
If it does get called out for 'homophobia' and stuff for simply not having any LGBT people in it, that would be pretty unreasonable to most normal people, and especially if you get doxxed for it.
That said, if leftists like the games enough it won't even matter. Just look at the hypocrisy of them when it comes to the Five Nights at Freddies creator. "You get the pass if we like your stuff" basically.
You get it, that's pretty much the plan, the thing is I've even had to deal with this shit with that admin in the Godot community who was trying to justify the LGBT virtue signal because he just went "What's wrong with people doing that?". So okay then, let's do the exact opposite with our own content and see how they react if they decide to be lunatics over it, then they'll red pill the normies hard and I can throw their own arguments right back at them.