You'd think other developers, indie or AAA, would seriously care because all games on the market are in a competition and it means their own games are being unfairly negatively biased in comparison. "I want all the bad reviews on my game from the last year stricken from the record too, Gabe."
In fact let's just remove all negative reviews to be fair. 👍
I'm pretty sure some of those Epic exclusives bent the knee and went to Steam recently. I can't remember which games it was, but I remember seeing people trashing them in reviews for starting as Epic-exclusive.
The evidence is right here. We have a sticky in this very community chatting about what people want to buy from Valve's store, despite at least 5+ years of history banning games, strong-arming developers into self-censoring, and spiteful retaliation against users that don't have mandatory-fun-smile positivity.
(unless Epic literally bribes them away with mountains of cash, Epic literally have to do so to compensate the devs for the loss of sales)
Epic usually gets a year of exclusivity for paying the first year's projected sales figures. That's just what I've heard, but I can't remember the last time I saw a game take that deal that wasn't either garbage by a big publisher that knew it was a loss or an indy with zero confidence.
Epic's store is a joke, ma'am. Why do you think the only games to take Epic's exclusivity deal are either garbage that never would've sold on its own or indie games?
There are a few possible exceptions to that like Phoenix Point but Julian firmly shot his reputation to pieces by taking Epic's money, even though he also gave any refund asked for afterwards because he no longer needed any of the backers' cash.
The X-Com crowd was loyal enough to him up until that point they would have carried his pet project through fire but after burning them the wrong way it failed to rise even once, let alone subsequent times as per the game title might suggest.
Valve is always going to side with developers.
Otherwise they'll go to Epic.
Simple business logic.
You'd think other developers, indie or AAA, would seriously care because all games on the market are in a competition and it means their own games are being unfairly negatively biased in comparison. "I want all the bad reviews on my game from the last year stricken from the record too, Gabe."
In fact let's just remove all negative reviews to be fair. 👍
I'm pretty sure some of those Epic exclusives bent the knee and went to Steam recently. I can't remember which games it was, but I remember seeing people trashing them in reviews for starting as Epic-exclusive.
The evidence is right here. We have a sticky in this very community chatting about what people want to buy from Valve's store, despite at least 5+ years of history banning games, strong-arming developers into self-censoring, and spiteful retaliation against users that don't have mandatory-fun-smile positivity.
Epic usually gets a year of exclusivity for paying the first year's projected sales figures. That's just what I've heard, but I can't remember the last time I saw a game take that deal that wasn't either garbage by a big publisher that knew it was a loss or an indy with zero confidence.
>always
>an absolute statement
Domina proves you wrong.
Epic's store is a joke, ma'am. Why do you think the only games to take Epic's exclusivity deal are either garbage that never would've sold on its own or indie games?
There are a few possible exceptions to that like Phoenix Point but Julian firmly shot his reputation to pieces by taking Epic's money, even though he also gave any refund asked for afterwards because he no longer needed any of the backers' cash.
The X-Com crowd was loyal enough to him up until that point they would have carried his pet project through fire but after burning them the wrong way it failed to rise even once, let alone subsequent times as per the game title might suggest.