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10
Another 2D Metroid in the works says rumors (archive.ph)
posted 3 years ago by AlfredicEnglishRules 3 years ago by AlfredicEnglishRules +10 / -0
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– Canuckistani_Refugee 4 points 3 years ago +4 / -0

While I enjoyed Dread, I agree with you on pretty much every point and have also never felt the desire to replay it. I think it was inevitable for the series to go the railroading route given how Nintendo tries to add things to games to make them easier for bad gamers. Veteran players are supposed to sequence break by going through those heated rooms and such, but those all feel very clearly intended as sequence breaks by the devs rather than feeling like natural exploration.

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▲ 3 ▼
– truenationalist 3 points 3 years ago +3 / -0

For big companies like Nintendo you are going to have dev teams and processes that are really thorough and so you probably won't get any cool emergent gameplay like you might when they were smaller

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▲ 4 ▼
– Canuckistani_Refugee 4 points 3 years ago +4 / -0

This is a very good point. Gaming is too much about the numbers now rather than just making some cool shit. The future of metroidvanias is probably in indie games where they can still capture the magic of games without being completely sanitized by corporate.

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– SR388-SAX 1 point 3 years ago +1 / -0

Yeah, there are a lot of good indie Metroidvanias out there. And I hold out hope for Prime 4, though 3, despite having the best game mechanics of the trilogy (IMO, despite the motion controls), had way too much cut scene talky talky.

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– SR388-SAX 2 points 3 years ago +2 / -0

I'll take your word for it w.r.t. the scripted 'sequence breaks'. I just never bothered with reading up on or watching any videos on Dread after I finished it. No interest.

In a way, it reminds me a little bit of Metal Gear Solid: I've gone back to replay it a few times over the decades but I never have any interest in trying to speed-run it because I don't want to watch all of those damn unskippable cut scenes every time. In the case of Dread, it's several things that I simply don't feel like doing again.

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– tappydans 1 point 3 years ago +1 / -0

One of the boss fights can be ended early if you have morph bomb, which is only achievable if you use an intended sequence break.

As in, there’s a bombable wall only useful in the boss fight that skips a few stages of the fight.

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