Why did you decide to go wandering around the world fighting dangerous monsters and plundering ancient vaults?
A relatively recent game "Children of Morta" did that relatively well. In the story each character is the member of a family whose mission is to protect the land from a reoccurring ancient evil.
You would have to do some adjustments for character death replacements but IMO limitations like that juice up the creativity.
A relatively recent game "Children of Morta" did that relatively well. In the story each character is the member of a family whose mission is to protect the land from a reoccurring ancient evil.
You would have to do some adjustments for character death replacements but IMO limitations like that juice up the creativity.