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posted 5 years ago by Aardwolf 5 years ago by Aardwolf +66 / -0
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▲ 13 ▼
– RussianAgent13 13 points 5 years ago +13 / -0

They went out of their way to make her look that hideous. Here's how Aloy was supposed to look in the concept art before Ashley Burch came in and suggested they ugly her up: https://i.pinimg.com/originals/48/e5/70/48e570b93ea2fbbef9a6fcf3a2c0cf3b.png

Wow! I don't know who to blame more, the disgusting SJWs that wish to corrupt beauty, or the idiot consoomers who eat their shit up.

I know it's "just a game" and we shouldn't take it too seriously, but it feels like there's a primitive evil behind the desire to take something pleasant, and warp it into something "bleh". It's like what Tolkien's bad guys would do.

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▲ 15 ▼
– throwawayaccount2037 15 points 5 years ago +15 / -0

I know it's "just a game" and we shouldn't take it too seriously, but it feels like there's a primitive evil behind the desire to take something pleasant, and warp it into something "bleh". It's like what Tolkien's bad guys would do.

Two things.

  1. It's not just a game. If this happened in a vacuum then you would be totally correct and none of this would matter. It's our ENTIRE Western culture that we're seeing this happen to.

  2. You're absolutely right that this is a primitive evil taking what we enjoy and warping it into something ugly. It's happening across the board in comic books, movies, video games, and streaming content.

You can blatantly see the difference in design/creative philosophy when you compare Western abominations to Japanese, Korean, and even Chinese media, where they still appreciate beauty and continue to produce huge selling products based on that idealistic aesthetic appeal, as evidenced with MiYoho's huge success with Genshin Impact.

A perfect example of this is Remedy Entertainment's Control. It took that game nearly two years to sell 2 million copies across 7 platforms. Remedy considered it a success, though, even though most single-A and double-A companies would consider those abysmal numbers: https://www.gamesindustry.biz/articles/2020-12-09-control-has-sold-more-than-2m-units

Compare that to Iron Gate's Valheim, an indie project that has no wokeness, no agendas, no SJW bullcrap. Just a classic Viking survival game, what people wanted from Assassin's Creed: Valhalla but didn't get. How much did it sell? 5 million within three weeks: https://archive.is/c1NOv

For Western ideologues, it's not about the money, it's about the message.

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▲ 4 ▼
– Decrixxx 4 points 5 years ago +4 / -0

Morgot could not create life, so he corrupted the Elves into the shape of the orcs race.

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▲ 10 ▼
– deleted 10 points 5 years ago +10 / -0
▲ 11 ▼
– Xzal 11 points 5 years ago +11 / -0

Not linked. They're all the same thing.

Virtue has been retconnd to mean someone of good morals, but really it meant someone who followed their code, didn't falter and were seen good because of it. Their intent and moral could actually have been absolutely heinous. But virtue is akin to having a spine, sticking to your guns, your personal moral.

Virtue builds into both beauty and truth, without virtue, you have no compass or desire to improve your attractiveness, maintain it, nor any desire to tell the truth, even if it harms.

All three are also meritocratic. You can rank them, not with absolutes sure but it is obvious when someone is a liar or truth ful, when they're attractive and making effort or slobbing out.

Without virtue, you get sjws.

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