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28
Cyberpunk 2077 pricing is a bit fucked up (www.thefpsreview.com)
posted 5 years ago by Tiavor 5 years ago by Tiavor +28 / -0
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▲ 17 ▼
– Kingarthas2 17 points 5 years ago +17 / -0

Publishers are smoking crack if they think i'm gonna shell out 70 dollars for a digital copy baseline

Holy hell, and next gen is all digital to boot, isn't it? Theyre really going for this garbage. I guarantee you the moment they see people paying that much its coming to PC/steam, guaranfucking tee it.

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▲ 14 ▼
– FromTheShadows 14 points 5 years ago +14 / -0

If you think your PC games are going to be safe, think again. When console games jumped to $60 at the start of the Seventh Generation, PC games remained at $50 at first. But after a while, they too went up to $60. It's all about demand; if people are willing to shell out a game with a hiked-up price on console, then publishers will realize they'll be willing to do the same for PC.

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▲ 4 ▼
– DNA1 4 points 5 years ago +4 / -0

Well, they think you're going to shell out $70 and sit through ads.

See EA, Take-Two, and assuredly more companies in the future.

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▲ 3 ▼
– Chairman_Pooh 3 points 5 years ago +3 / -0

They are smoking crack, that's why they need all the money. A drug habit isn't cheap.

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▲ 2 ▼
– Tiavor [S] 2 points 5 years ago +2 / -0

sure, that pricing will come to PC too at some point. console games have been at $60 for a long time while PC games were at 45-50

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▲ 2 ▼
– Kingarthas2 2 points 5 years ago +2 / -0

Thats exactly what i'm getting at and i still hate it.

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▲ 1 ▼
– deleted 1 point 5 years ago +1 / -0
▲ 14 ▼
– Tiavor [S] 14 points 5 years ago +14 / -0

Question: Can we expect that the price of CP2077 for next-gen consoles, developed in-house, which should be released next year, will be 70 USD/EUR ?

Nowakowski: In terms of EUR, 69.99 has actually been the full SRP (Suggested Retail Price) for the current generation already, for Xbox One, so yes, you should expect that the price is going to be priced around that marker in the Eurozone.

When it comes to USD, we launched our preorders at 60 USD and of course we’re going to keep that price for the consumers. We’re not going to change it at the last minute to 70 USD. So just to confirm – these prices are out in the market anyway; you can check them on various sites: 59.99 USD and 69.99 EUR is what we’re going for.

what I read into this is:

we fucked up and announced the US price half a year ago so we can't change it now. we totally would have gone for $70 otherwise.

note: 70EUR minus VAT is 69.50 USD

update: never mind, it's 60€ on steam, the 70€ is for console. everything is allllright. ;)

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▲ 13 ▼
– jubyeonin 13 points 5 years ago +13 / -0

The change in price has been discussed before. It should have been raised to $70 based on inflation and old pricing, but it just didn't happen.

They just avoided a PR nightmare by charging as they have before. Going forward, publishers will head into the $70 price point.

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▲ 12 ▼
– Tiavor [S] 12 points 5 years ago +12 / -0

only inflation of the corporate structure :P

hint: full price AAA titles have been over $60 for a loooooong time. Season Pass, DLCs, Micro Transaction, what do you think all that stuff is?

my problem is the disparity between US and EU. minus taxes it's 69.50 USD for EU customers

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▲ 9 ▼
– Arkana 9 points 5 years ago +9 / -0

That's only part of it, the US dollar has been subject to an "ideal" amount of 2% inflation per year. That's what the federal reserve wants to happen. Just look at the US inflation calculator. $60 in the year 2000 is equivalent to $90 in 2020.

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▲ 2 ▼
– jubyeonin 2 points 5 years ago +2 / -0

The disparity is due to different currencies and standardization practices. Standard is higher and happened faster in Europe. We should be getting there too.

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▲ 5 ▼
– Neilcuckman666 5 points 5 years ago +5 / -0

or less thsn 15 if i wait a year

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▲ 3 ▼
– deleted 3 points 5 years ago +3 / -0
▲ 7 ▼
– bunnyears420 7 points 5 years ago +7 / -0

Why pay at all? This'll be on torrent sites the day its released drm-free thanks to gog

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